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osu-lazer/osu.Game.Rulesets.Taiko/Edit/Blueprints
2025-01-24 13:14:31 +01:00
..
DrumRollPlacementBlueprint.cs Automated pass 2023-06-24 01:00:03 +09:00
HitPiece.cs Automated pass 2023-06-24 01:00:03 +09:00
HitPlacementBlueprint.cs Refactor further to avoid weird non-virtual common method 2025-01-24 13:14:31 +01:00
LengthPiece.cs Automated pass 2023-06-24 01:00:03 +09:00
SwellPlacementBlueprint.cs Automated pass 2023-06-24 01:00:03 +09:00
TaikoSelectionBlueprint.cs Bypass Parent nullability checks for now 2023-10-17 17:48:45 +09:00
TaikoSpanPlacementBlueprint.cs Refactor further to avoid weird non-virtual common method 2025-01-24 13:14:31 +01:00