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osu-lazer/osu.Game/Screens/Select/BeatmapDeleteDialog.cs
2024-10-14 09:55:28 +09:00

27 lines
796 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Game.Beatmaps;
using osu.Game.Overlays.Dialog;
namespace osu.Game.Screens.Select
{
public partial class BeatmapDeleteDialog : DeletionDialog
{
private readonly BeatmapSetInfo beatmapSet;
public BeatmapDeleteDialog(BeatmapSetInfo beatmapSet)
{
this.beatmapSet = beatmapSet;
BodyText = beatmapSet.Metadata.GetDisplayTitleRomanisable(false);
}
[BackgroundDependencyLoader]
private void load(BeatmapManager beatmapManager)
{
DangerousAction = () => beatmapManager.Delete(beatmapSet);
}
}
}