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49 lines
1.3 KiB
C#
49 lines
1.3 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using Markdig.Syntax.Inlines;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics.Containers.Markdown;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Input.Events;
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using osu.Game.Overlays;
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namespace osu.Game.Graphics.Containers.Markdown
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{
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public class OsuMarkdownLinkText : MarkdownLinkText
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{
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[Resolved]
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private OverlayColourProvider colourProvider { get; set; }
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private SpriteText spriteText;
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public OsuMarkdownLinkText(string text, LinkInline linkInline)
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: base(text, linkInline)
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{
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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spriteText.Colour = colourProvider.Light2;
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}
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public override SpriteText CreateSpriteText()
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{
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return spriteText = base.CreateSpriteText();
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}
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protected override bool OnHover(HoverEvent e)
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{
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spriteText.Colour = colourProvider.Light1;
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return base.OnHover(e);
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}
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protected override void OnHoverLost(HoverLostEvent e)
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{
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spriteText.Colour = colourProvider.Light2;
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base.OnHoverLost(e);
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}
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}
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}
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