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31 lines
872 B
C#
31 lines
872 B
C#
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Game.Rulesets.Objects.Drawables;
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using osu.Game.Rulesets.Scoring;
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namespace osu.Game.Rulesets.Taiko.Objects.Drawables
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{
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public class DrawableSwellTick : DrawableTaikoHitObject<SwellTick>
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{
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public override bool DisplayResult => false;
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public DrawableSwellTick(SwellTick hitObject)
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: base(hitObject)
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{
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}
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public void TriggerResult(HitResult type) => ApplyResult(r => r.Type = type);
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protected override void CheckForResult(bool userTriggered, double timeOffset)
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{
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}
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protected override void UpdateState(ArmedState state)
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{
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}
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public override bool OnPressed(TaikoAction action) => false;
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}
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}
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