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27 lines
1.0 KiB
C#
27 lines
1.0 KiB
C#
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Cursor;
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namespace osu.Game.Graphics.Cursor
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{
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/// <summary>
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/// Interface for <see cref="IDrawable"/>s that display cursors which can replace the user's cursor.
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/// </summary>
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public interface IProvideCursor : IDrawable
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{
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/// <summary>
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/// The cursor provided by this <see cref="IDrawable"/>.
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/// May be null if no cursor should be visible.
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/// </summary>
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CursorContainer Cursor { get; }
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/// <summary>
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/// Whether <see cref="Cursor"/> should be displayed as the singular user cursor. This will temporarily hide any other user cursor.
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/// This value is checked every frame and may be used to control whether multiple cursors are displayed (e.g. watching replays).
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/// </summary>
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bool ProvidingUserCursor { get; }
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}
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}
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