mirror of
https://github.com/ppy/osu.git
synced 2024-11-06 21:27:23 +08:00
94 lines
3.6 KiB
C#
94 lines
3.6 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using System.Collections.Generic;
|
|
using System.IO;
|
|
using osu.Framework.Bindables;
|
|
using osu.Framework.Logging;
|
|
using osu.Framework.Platform;
|
|
using osu.Game.IO;
|
|
using osu.Game.Tournament.Configuration;
|
|
|
|
namespace osu.Game.Tournament.IO
|
|
{
|
|
public class TournamentStorage : MigratableStorage
|
|
{
|
|
private const string default_tournament = "default";
|
|
private readonly Storage storage;
|
|
|
|
/// <summary>
|
|
/// The storage where all tournaments are located.
|
|
/// </summary>
|
|
public readonly Storage AllTournaments;
|
|
|
|
private readonly TournamentStorageManager storageConfig;
|
|
public readonly Bindable<string> CurrentTournament;
|
|
|
|
public TournamentStorage(Storage storage)
|
|
: base(storage.GetStorageForDirectory("tournaments"), string.Empty)
|
|
{
|
|
this.storage = storage;
|
|
AllTournaments = UnderlyingStorage;
|
|
|
|
storageConfig = new TournamentStorageManager(storage);
|
|
|
|
if (storage.Exists("tournament.ini"))
|
|
{
|
|
ChangeTargetStorage(AllTournaments.GetStorageForDirectory(storageConfig.Get<string>(StorageConfig.CurrentTournament)));
|
|
}
|
|
else
|
|
Migrate(AllTournaments.GetStorageForDirectory(default_tournament));
|
|
|
|
CurrentTournament = storageConfig.GetBindable<string>(StorageConfig.CurrentTournament);
|
|
Logger.Log("Using tournament storage: " + GetFullPath(string.Empty));
|
|
|
|
CurrentTournament.BindValueChanged(updateTournament);
|
|
}
|
|
|
|
private void updateTournament(ValueChangedEvent<string> newTournament)
|
|
{
|
|
ChangeTargetStorage(AllTournaments.GetStorageForDirectory(newTournament.NewValue));
|
|
Logger.Log("Changing tournament storage: " + GetFullPath(string.Empty));
|
|
}
|
|
|
|
public IEnumerable<string> ListTournaments() => AllTournaments.GetDirectories(string.Empty);
|
|
|
|
public override void Migrate(Storage newStorage)
|
|
{
|
|
// this migration only happens once on moving to the per-tournament storage system.
|
|
// listed files are those known at that point in time.
|
|
// this can be removed at some point in the future (6 months obsoletion would mean 2021-04-19)
|
|
|
|
var source = new DirectoryInfo(storage.GetFullPath("tournament"));
|
|
var destination = new DirectoryInfo(newStorage.GetFullPath("."));
|
|
|
|
if (source.Exists)
|
|
{
|
|
Logger.Log("Migrating tournament assets to default tournament storage.");
|
|
CopyRecursive(source, destination);
|
|
DeleteRecursive(source);
|
|
}
|
|
|
|
moveFileIfExists("bracket.json", destination);
|
|
moveFileIfExists("drawings.txt", destination);
|
|
moveFileIfExists("drawings_results.txt", destination);
|
|
moveFileIfExists("drawings.ini", destination);
|
|
|
|
ChangeTargetStorage(newStorage);
|
|
storageConfig.SetValue(StorageConfig.CurrentTournament, default_tournament);
|
|
storageConfig.Save();
|
|
}
|
|
|
|
private void moveFileIfExists(string file, DirectoryInfo destination)
|
|
{
|
|
if (!storage.Exists(file))
|
|
return;
|
|
|
|
Logger.Log($"Migrating {file} to default tournament storage.");
|
|
var fileInfo = new System.IO.FileInfo(storage.GetFullPath(file));
|
|
AttemptOperation(() => fileInfo.CopyTo(Path.Combine(destination.FullName, fileInfo.Name), true));
|
|
fileInfo.Delete();
|
|
}
|
|
}
|
|
}
|