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osu-lazer/osu.Game.Tests/Online/TestAPIModMessagePackSerialization.cs

170 lines
6.0 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using MessagePack;
using NUnit.Framework;
using osu.Framework.Bindables;
using osu.Game.Beatmaps;
using osu.Game.Configuration;
using osu.Game.Online.API;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Difficulty;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.UI;
namespace osu.Game.Tests.Online
{
[TestFixture]
public class TestAPIModMessagePackSerialization
{
[Test]
public void TestAcronymIsPreserved()
{
var apiMod = new APIMod(new TestMod());
var deserialized = MessagePackSerializer.Deserialize<APIMod>(MessagePackSerializer.Serialize(apiMod));
Assert.That(deserialized.Acronym, Is.EqualTo(apiMod.Acronym));
}
[Test]
public void TestRawSettingIsPreserved()
{
var apiMod = new APIMod(new TestMod { TestSetting = { Value = 2 } });
var deserialized = MessagePackSerializer.Deserialize<APIMod>(MessagePackSerializer.Serialize(apiMod));
Assert.That(deserialized.Settings, Contains.Key("test_setting").With.ContainValue(2.0));
}
[Test]
public void TestConvertedModHasCorrectSetting()
{
var apiMod = new APIMod(new TestMod { TestSetting = { Value = 2 } });
var deserialized = MessagePackSerializer.Deserialize<APIMod>(MessagePackSerializer.Serialize(apiMod));
var converted = (TestMod)deserialized.ToMod(new TestRuleset());
Assert.That(converted.TestSetting.Value, Is.EqualTo(2));
}
[Test]
public void TestDeserialiseTimeRampMod()
{
// Create the mod with values different from default.
var apiMod = new APIMod(new TestModTimeRamp
{
AdjustPitch = { Value = false },
InitialRate = { Value = 1.25 },
FinalRate = { Value = 0.25 }
});
var deserialised = MessagePackSerializer.Deserialize<APIMod>(MessagePackSerializer.Serialize(apiMod));
var converted = (TestModTimeRamp)deserialised.ToMod(new TestRuleset());
Assert.That(converted.AdjustPitch.Value, Is.EqualTo(false));
Assert.That(converted.InitialRate.Value, Is.EqualTo(1.25));
Assert.That(converted.FinalRate.Value, Is.EqualTo(0.25));
}
[Test]
public void TestDeserialiseEnumMod()
{
var apiMod = new APIMod(new TestModEnum { TestSetting = { Value = TestEnum.Value2 } });
var deserialized = MessagePackSerializer.Deserialize<APIMod>(MessagePackSerializer.Serialize(apiMod));
Assert.That(deserialized.Settings, Contains.Key("test_setting").With.ContainValue(1));
}
private class TestRuleset : Ruleset
{
public override IEnumerable<Mod> GetModsFor(ModType type) => new Mod[]
{
new TestMod(),
new TestModTimeRamp(),
};
public override DrawableRuleset CreateDrawableRulesetWith(IBeatmap beatmap, IReadOnlyList<Mod> mods = null) => throw new System.NotImplementedException();
public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => throw new System.NotImplementedException();
public override DifficultyCalculator CreateDifficultyCalculator(WorkingBeatmap beatmap) => throw new System.NotImplementedException();
public override string Description { get; } = string.Empty;
public override string ShortName { get; } = string.Empty;
}
private class TestMod : Mod
{
public override string Name => "Test Mod";
public override string Acronym => "TM";
public override string Description => "This is a test mod.";
public override double ScoreMultiplier => 1;
[SettingSource("Test")]
public BindableNumber<double> TestSetting { get; } = new BindableDouble
{
MinValue = 0,
MaxValue = 10,
Default = 5,
Precision = 0.01,
};
}
private class TestModTimeRamp : ModTimeRamp
{
public override string Name => "Test Mod";
public override string Acronym => "TMTR";
public override string Description => "This is a test mod.";
public override double ScoreMultiplier => 1;
[SettingSource("Initial rate", "The starting speed of the track")]
public override BindableNumber<double> InitialRate { get; } = new BindableDouble
{
MinValue = 1,
MaxValue = 2,
Default = 1.5,
Value = 1.5,
Precision = 0.01,
};
[SettingSource("Final rate", "The speed increase to ramp towards")]
public override BindableNumber<double> FinalRate { get; } = new BindableDouble
{
MinValue = 0,
MaxValue = 1,
Default = 0.5,
Value = 0.5,
Precision = 0.01,
};
[SettingSource("Adjust pitch", "Should pitch be adjusted with speed")]
public override BindableBool AdjustPitch { get; } = new BindableBool
{
Default = true,
Value = true
};
}
private class TestModEnum : Mod
{
public override string Name => "Test Mod";
public override string Acronym => "TM";
public override string Description => "This is a test mod.";
public override double ScoreMultiplier => 1;
[SettingSource("Test")]
public Bindable<TestEnum> TestSetting { get; } = new Bindable<TestEnum>();
}
private enum TestEnum
{
Value1 = 0,
Value2 = 1,
Value3 = 2
}
}
}