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osu-lazer/osu.Game/Overlays/Settings/Sections/General/LanguageSettings.cs
2019-01-24 17:43:03 +09:00

28 lines
864 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
namespace osu.Game.Overlays.Settings.Sections.General
{
public class LanguageSettings : SettingsSubsection
{
protected override string Header => "Language";
[BackgroundDependencyLoader]
private void load(FrameworkConfigManager frameworkConfig)
{
Children = new Drawable[]
{
new SettingsCheckbox
{
LabelText = "Prefer metadata in original language",
Bindable = frameworkConfig.GetBindable<bool>(FrameworkSetting.ShowUnicode)
},
};
}
}
}