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osu-lazer/osu.Game/Overlays/News/NewsHeader.cs
2020-02-04 00:43:04 +03:00

76 lines
2.1 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Game.Graphics.UserInterface;
using System;
namespace osu.Game.Overlays.News
{
public class NewsHeader : BreadcrumbControlOverlayHeader
{
private const string front_page_string = "frontpage";
private NewsHeaderTitle title;
public readonly Bindable<string> Post = new Bindable<string>(null);
public Action ShowFrontPage;
public NewsHeader()
{
TabControl.AddItem(front_page_string);
Current.ValueChanged += e =>
{
if (e.NewValue == front_page_string)
ShowFrontPage?.Invoke();
};
Post.ValueChanged += showPost;
}
private void showPost(ValueChangedEvent<string> e)
{
if (e.OldValue != null)
TabControl.RemoveItem(e.OldValue);
if (e.NewValue != null)
{
TabControl.AddItem(e.NewValue);
Current.Value = e.NewValue;
title.IsReadingPost = true;
}
else
{
Current.Value = front_page_string;
title.IsReadingPost = false;
}
}
protected override Drawable CreateBackground() => new OverlayHeaderBackground(@"Headers/news");
protected override ScreenTitle CreateTitle() => title = new NewsHeaderTitle();
private class NewsHeaderTitle : ScreenTitle
{
private const string post_string = "post";
public bool IsReadingPost
{
set => Section = value ? post_string : front_page_string;
}
public NewsHeaderTitle()
{
Title = "news";
IsReadingPost = false;
}
protected override Drawable CreateIcon() => new ScreenTitleTextureIcon(@"Icons/news");
}
}
}