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76 lines
2.1 KiB
C#
76 lines
2.1 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Game.Graphics.UserInterface;
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using System;
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namespace osu.Game.Overlays.News
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{
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public class NewsHeader : BreadcrumbControlOverlayHeader
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{
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private const string front_page_string = "frontpage";
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private NewsHeaderTitle title;
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public readonly Bindable<string> Post = new Bindable<string>(null);
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public Action ShowFrontPage;
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public NewsHeader()
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{
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TabControl.AddItem(front_page_string);
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Current.ValueChanged += e =>
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{
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if (e.NewValue == front_page_string)
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ShowFrontPage?.Invoke();
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};
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Post.ValueChanged += showPost;
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}
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private void showPost(ValueChangedEvent<string> e)
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{
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if (e.OldValue != null)
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TabControl.RemoveItem(e.OldValue);
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if (e.NewValue != null)
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{
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TabControl.AddItem(e.NewValue);
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Current.Value = e.NewValue;
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title.IsReadingPost = true;
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}
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else
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{
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Current.Value = front_page_string;
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title.IsReadingPost = false;
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}
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}
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protected override Drawable CreateBackground() => new OverlayHeaderBackground(@"Headers/news");
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protected override ScreenTitle CreateTitle() => title = new NewsHeaderTitle();
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private class NewsHeaderTitle : ScreenTitle
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{
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private const string post_string = "post";
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public bool IsReadingPost
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{
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set => Section = value ? post_string : front_page_string;
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}
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public NewsHeaderTitle()
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{
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Title = "news";
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IsReadingPost = false;
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}
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protected override Drawable CreateIcon() => new ScreenTitleTextureIcon(@"Icons/news");
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}
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}
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}
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