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27 lines
1.0 KiB
C#
27 lines
1.0 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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namespace osu.Game.Graphics.Containers
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{
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public abstract class OsuRearrangeableListContainer<TModel> : RearrangeableListContainer<TModel>
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{
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/// <summary>
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/// Whether any item is currently being dragged. Used to hide other items' drag handles.
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/// </summary>
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private readonly BindableBool playlistDragActive = new BindableBool();
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protected override ScrollContainer<Drawable> CreateScrollContainer() => new OsuScrollContainer();
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protected sealed override RearrangeableListItem<TModel> CreateDrawable(TModel item) => CreateOsuDrawable(item).With(d =>
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{
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d.PlaylistDragActive.BindTo(playlistDragActive);
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});
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protected abstract OsuRearrangeableListItem<TModel> CreateOsuDrawable(TModel item);
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}
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}
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