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osu-lazer/osu.Game/Screens/SelectV2/Footer/ScreenFooterButtonOptions.cs
2024-05-16 07:48:58 +03:00

35 lines
1.1 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Extensions;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface;
using osu.Game.Graphics;
using osu.Game.Input.Bindings;
using osu.Game.Overlays;
using osu.Game.Screens.Footer;
namespace osu.Game.Screens.SelectV2.Footer
{
public partial class ScreenFooterButtonOptions : ScreenFooterButton, IHasPopover
{
[Resolved]
private OverlayColourProvider colourProvider { get; set; } = null!;
[BackgroundDependencyLoader]
private void load(OsuColour colour)
{
Text = "Options";
Icon = FontAwesome.Solid.Cog;
AccentColour = colour.Purple1;
Hotkey = GlobalAction.ToggleBeatmapOptions;
Action = this.ShowPopover;
}
public Popover GetPopover() => new BeatmapOptionsPopover(this, colourProvider);
}
}