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osu-lazer/osu.Game/Screens/Play/HUD/ArgonScoreCounter.cs

48 lines
1.7 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Bindables;
using osu.Framework.Extensions.LocalisationExtensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Localisation;
using osu.Game.Configuration;
using osu.Game.Skinning;
namespace osu.Game.Screens.Play.HUD
{
public partial class ArgonScoreCounter : GameplayScoreCounter, ISerialisableDrawable
{
[SettingSource("Wireframe opacity", "Controls the opacity of the wire frames behind the digits.")]
public BindableFloat WireframeOpacity { get; } = new BindableFloat(0.4f)
{
Precision = 0.01f,
MinValue = 0,
MaxValue = 1,
};
public bool UsesFixedAnchor { get; set; }
protected override LocalisableString FormatCount(long count) => count.ToLocalisableString();
protected override IHasText CreateText() => new ArgonScoreTextComponent(Anchor.TopRight)
{
RequiredDisplayDigits = { BindTarget = RequiredDisplayDigits },
WireframeOpacity = { BindTarget = WireframeOpacity },
};
private partial class ArgonScoreTextComponent : ArgonCounterTextComponent
{
public IBindable<int> RequiredDisplayDigits { get; } = new BindableInt();
public ArgonScoreTextComponent(Anchor anchor, LocalisableString? label = null)
: base(anchor, label)
{
}
protected override LocalisableString FormatWireframes(LocalisableString text) => new string('#', Math.Max(text.ToString().Length, RequiredDisplayDigits.Value));
}
}
}