1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-14 10:57:30 +08:00
osu-lazer/osu.Game/Overlays/Settings/SidebarButton.cs
2019-11-06 15:16:00 +09:00

107 lines
3.1 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osuTK;
using osuTK.Graphics;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
namespace osu.Game.Overlays.Settings
{
public class SidebarButton : OsuButton
{
private readonly SpriteIcon drawableIcon;
private readonly SpriteText headerText;
private readonly Box selectionIndicator;
private readonly Container text;
private SettingsSection section;
public SettingsSection Section
{
get => section;
set
{
section = value;
headerText.Text = value.Header;
drawableIcon.Icon = value.Icon;
}
}
private bool selected;
public bool Selected
{
get => selected;
set
{
selected = value;
if (selected)
{
selectionIndicator.FadeIn(50);
text.FadeColour(Color4.White, 50);
}
else
{
selectionIndicator.FadeOut(50);
text.FadeColour(OsuColour.Gray(0.6f), 50);
}
}
}
public SidebarButton()
{
Height = Sidebar.DEFAULT_WIDTH;
RelativeSizeAxes = Axes.X;
BackgroundColour = Color4.Black;
AddRange(new Drawable[]
{
text = new Container
{
Width = Sidebar.DEFAULT_WIDTH,
RelativeSizeAxes = Axes.Y,
Colour = OsuColour.Gray(0.6f),
Children = new Drawable[]
{
headerText = new OsuSpriteText
{
Position = new Vector2(Sidebar.DEFAULT_WIDTH + 10, 0),
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
},
drawableIcon = new SpriteIcon
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(20),
},
}
},
selectionIndicator = new Box
{
Alpha = 0,
RelativeSizeAxes = Axes.Y,
Width = 5,
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
},
});
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
selectionIndicator.Colour = colours.Yellow;
}
}
}