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275 lines
11 KiB
C#
275 lines
11 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Testing;
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using osu.Game.Online.API;
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using osu.Game.Online.API.Requests;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Online.Chat;
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using osu.Game.Overlays;
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using osu.Game.Overlays.Notifications;
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using osuTK.Input;
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using APIUser = osu.Game.Online.API.Requests.Responses.APIUser;
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namespace osu.Game.Tests.Visual.Online
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{
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public class TestSceneMessageNotifier : OsuManualInputManagerTestScene
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{
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private APIUser friend;
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private Channel publicChannel;
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private Channel privateMessageChannel;
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private TestContainer testContainer;
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private int messageIdCounter;
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[SetUp]
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public void Setup() => Schedule(() =>
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{
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if (API is DummyAPIAccess daa)
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{
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daa.HandleRequest = dummyAPIHandleRequest;
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}
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friend = new APIUser { Id = 0, Username = "Friend" };
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publicChannel = new Channel { Id = 1, Name = "osu" };
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privateMessageChannel = new Channel(friend) { Id = 2, Name = friend.Username, Type = ChannelType.PM };
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Schedule(() =>
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{
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Child = testContainer = new TestContainer(API, new[] { publicChannel, privateMessageChannel })
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{
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RelativeSizeAxes = Axes.Both,
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};
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testContainer.ChatOverlay.Show();
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});
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});
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private bool dummyAPIHandleRequest(APIRequest request)
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{
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switch (request)
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{
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case GetMessagesRequest messagesRequest:
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messagesRequest.TriggerSuccess(new List<Message>(0));
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return true;
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case CreateChannelRequest createChannelRequest:
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var apiChatChannel = new APIChatChannel
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{
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RecentMessages = new List<Message>(0),
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ChannelID = (int)createChannelRequest.Channel.Id
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};
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createChannelRequest.TriggerSuccess(apiChatChannel);
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return true;
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case ListChannelsRequest listChannelsRequest:
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listChannelsRequest.TriggerSuccess(new List<Channel>(1) { publicChannel });
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return true;
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case GetUpdatesRequest updatesRequest:
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updatesRequest.TriggerSuccess(new GetUpdatesResponse
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{
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Messages = new List<Message>(0),
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Presence = new List<Channel>(0)
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});
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return true;
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case JoinChannelRequest joinChannelRequest:
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joinChannelRequest.TriggerSuccess();
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return true;
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default:
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return false;
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}
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}
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[Test]
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public void TestPublicChannelMention()
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{
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AddStep("switch to PMs", () => testContainer.ChannelManager.CurrentChannel.Value = privateMessageChannel);
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AddStep("receive public message", () => receiveMessage(friend, publicChannel, "Hello everyone"));
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AddAssert("no notifications fired", () => testContainer.NotificationOverlay.UnreadCount.Value == 0);
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AddStep("receive message containing mention", () => receiveMessage(friend, publicChannel, $"Hello {API.LocalUser.Value.Username.ToLowerInvariant()}!"));
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AddAssert("1 notification fired", () => testContainer.NotificationOverlay.UnreadCount.Value == 1);
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AddStep("open notification overlay", () => testContainer.NotificationOverlay.Show());
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AddStep("click notification", clickNotification<MessageNotifier.MentionNotification>);
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AddAssert("chat overlay is open", () => testContainer.ChatOverlay.State.Value == Visibility.Visible);
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AddAssert("public channel is selected", () => testContainer.ChannelManager.CurrentChannel.Value == publicChannel);
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}
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[Test]
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public void TestPrivateMessageNotification()
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{
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AddStep("switch to public channel", () => testContainer.ChannelManager.CurrentChannel.Value = publicChannel);
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AddStep("receive PM", () => receiveMessage(friend, privateMessageChannel, $"Hello {API.LocalUser.Value.Username}"));
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AddAssert("1 notification fired", () => testContainer.NotificationOverlay.UnreadCount.Value == 1);
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AddStep("open notification overlay", () => testContainer.NotificationOverlay.Show());
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AddStep("click notification", clickNotification<MessageNotifier.PrivateMessageNotification>);
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AddAssert("chat overlay is open", () => testContainer.ChatOverlay.State.Value == Visibility.Visible);
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AddAssert("PM channel is selected", () => testContainer.ChannelManager.CurrentChannel.Value == privateMessageChannel);
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}
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[Test]
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public void TestNoNotificationWhenPMChannelOpen()
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{
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AddStep("switch to PMs", () => testContainer.ChannelManager.CurrentChannel.Value = privateMessageChannel);
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AddStep("receive PM", () => receiveMessage(friend, privateMessageChannel, "you're reading this, right?"));
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AddAssert("no notifications fired", () => testContainer.NotificationOverlay.UnreadCount.Value == 0);
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}
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[Test]
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public void TestNoNotificationWhenMentionedInOpenPublicChannel()
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{
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AddStep("switch to public channel", () => testContainer.ChannelManager.CurrentChannel.Value = publicChannel);
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AddStep("receive mention", () => receiveMessage(friend, publicChannel, $"{API.LocalUser.Value.Username.ToUpperInvariant()} has been reading this"));
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AddAssert("no notifications fired", () => testContainer.NotificationOverlay.UnreadCount.Value == 0);
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}
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[Test]
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public void TestNoNotificationOnSelfMention()
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{
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AddStep("switch to PM channel", () => testContainer.ChannelManager.CurrentChannel.Value = privateMessageChannel);
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AddStep("receive self-mention", () => receiveMessage(API.LocalUser.Value, publicChannel, $"my name is {API.LocalUser.Value.Username}"));
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AddAssert("no notifications fired", () => testContainer.NotificationOverlay.UnreadCount.Value == 0);
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}
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[Test]
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public void TestNoNotificationOnPMFromSelf()
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{
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AddStep("switch to public channel", () => testContainer.ChannelManager.CurrentChannel.Value = publicChannel);
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AddStep("receive PM from self", () => receiveMessage(API.LocalUser.Value, privateMessageChannel, "hey hey"));
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AddAssert("no notifications fired", () => testContainer.NotificationOverlay.UnreadCount.Value == 0);
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}
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[Test]
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public void TestNotificationsNotFiredTwice()
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{
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AddStep("switch to public channel", () => testContainer.ChannelManager.CurrentChannel.Value = publicChannel);
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AddStep("receive same PM twice", () =>
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{
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var message = createMessage(friend, privateMessageChannel, "hey hey");
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privateMessageChannel.AddNewMessages(message, message);
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});
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AddStep("open notification overlay", () => testContainer.NotificationOverlay.Show());
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AddAssert("1 notification fired", () => testContainer.NotificationOverlay.UnreadCount.Value == 1);
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}
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/// <summary>
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/// Ensures that <see cref="MessageNotifier"/> handles channels which have not been or could not be resolved (i.e. <see cref="Channel.Id"/> = 0).
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/// </summary>
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[Test]
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public void TestSendInUnresolvedChannel()
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{
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int i = 1;
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Channel unresolved = null;
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AddRepeatStep("join unresolved channels", () => testContainer.ChannelManager.JoinChannel(unresolved = new Channel(new APIUser
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{
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Id = 100 + i,
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Username = $"Foreign #{i++}",
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})), 5);
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AddStep("send message in unresolved channel", () =>
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{
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Debug.Assert(unresolved.Id == 0);
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unresolved.AddLocalEcho(new LocalEchoMessage
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{
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Sender = API.LocalUser.Value,
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ChannelId = unresolved.Id,
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Content = "Some message",
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});
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});
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AddAssert("no notifications fired", () => testContainer.NotificationOverlay.UnreadCount.Value == 0);
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}
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private void receiveMessage(APIUser sender, Channel channel, string content) => channel.AddNewMessages(createMessage(sender, channel, content));
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private Message createMessage(APIUser sender, Channel channel, string content) => new Message(messageIdCounter++)
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{
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Content = content,
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Sender = sender,
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ChannelId = channel.Id
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};
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private void clickNotification<T>() where T : Notification
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{
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var notification = testContainer.NotificationOverlay.ChildrenOfType<T>().Single();
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InputManager.MoveMouseTo(notification);
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InputManager.Click(MouseButton.Left);
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}
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private class TestContainer : Container
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{
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[Cached]
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public ChannelManager ChannelManager { get; }
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[Cached(typeof(INotificationOverlay))]
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public NotificationOverlay NotificationOverlay { get; } = new NotificationOverlay
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{
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Anchor = Anchor.TopRight,
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Origin = Anchor.TopRight,
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};
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[Cached]
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public ChatOverlay ChatOverlay { get; } = new ChatOverlay();
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private readonly MessageNotifier messageNotifier = new MessageNotifier();
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private readonly Channel[] channels;
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public TestContainer(IAPIProvider api, Channel[] channels)
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{
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this.channels = channels;
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ChannelManager = new ChannelManager(api);
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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Children = new Drawable[]
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{
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ChannelManager,
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ChatOverlay,
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NotificationOverlay,
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messageNotifier,
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};
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((BindableList<Channel>)ChannelManager.AvailableChannels).AddRange(channels);
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foreach (var channel in channels)
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ChannelManager.JoinChannel(channel);
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}
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}
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}
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}
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