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20 lines
566 B
C#
20 lines
566 B
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using Newtonsoft.Json;
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namespace osu.Game.Online.Notifications.WebSocket.Requests
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{
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/// <summary>
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/// A websocket message notifying the server that the client wants to receive chat messages.
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/// </summary>
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[JsonObject(MemberSerialization.OptIn)]
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public class StartChatRequest : SocketMessage
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{
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public StartChatRequest()
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{
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Event = @"chat.start";
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}
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}
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}
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