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osu-lazer/osu.Game.Tests/Visual/Settings/TestSceneSettingsPanel.cs

104 lines
4.0 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics.Containers;
using osu.Framework.Testing;
using osu.Game.Graphics.UserInterface;
using osu.Game.Overlays;
using osu.Game.Overlays.Settings.Sections;
using osu.Game.Overlays.Settings.Sections.Input;
using osuTK.Input;
namespace osu.Game.Tests.Visual.Settings
{
[TestFixture]
public class TestSceneSettingsPanel : OsuManualInputManagerTestScene
{
private SettingsPanel settings;
private DialogOverlay dialogOverlay;
[SetUpSteps]
public void SetUpSteps()
{
AddStep("create settings", () =>
{
settings?.Expire();
Add(settings = new SettingsOverlay
{
State = { Value = Visibility.Visible }
});
});
}
[Test]
public void ToggleVisibility()
{
AddWaitStep("wait some", 5);
AddToggleStep("toggle visibility", visible => settings.ToggleVisibility());
}
[Test]
public void TestTextboxFocusAfterNestedPanelBackButton()
{
AddUntilStep("sections loaded", () => settings.SectionsContainer.Children.Count > 0);
AddUntilStep("top-level textbox focused", () => settings.SectionsContainer.ChildrenOfType<FocusedTextBox>().FirstOrDefault()?.HasFocus == true);
AddStep("open key binding subpanel", () =>
{
settings.SectionsContainer
.ChildrenOfType<InputSection>().FirstOrDefault()?
.ChildrenOfType<OsuButton>().FirstOrDefault()?
.TriggerClick();
});
AddUntilStep("binding panel textbox focused", () => settings
.ChildrenOfType<KeyBindingPanel>().FirstOrDefault()?
.ChildrenOfType<FocusedTextBox>().FirstOrDefault()?.HasFocus == true);
AddStep("Press back", () => settings
.ChildrenOfType<KeyBindingPanel>().FirstOrDefault()?
.ChildrenOfType<SettingsSubPanel.BackButton>().FirstOrDefault()?.TriggerClick());
AddUntilStep("top-level textbox focused", () => settings.SectionsContainer.ChildrenOfType<FocusedTextBox>().FirstOrDefault()?.HasFocus == true);
}
[Test]
public void TestTextboxFocusAfterNestedPanelEscape()
{
AddUntilStep("sections loaded", () => settings.SectionsContainer.Children.Count > 0);
AddUntilStep("top-level textbox focused", () => settings.SectionsContainer.ChildrenOfType<FocusedTextBox>().FirstOrDefault()?.HasFocus == true);
AddStep("open key binding subpanel", () =>
{
settings.SectionsContainer
.ChildrenOfType<InputSection>().FirstOrDefault()?
.ChildrenOfType<OsuButton>().FirstOrDefault()?
.TriggerClick();
});
AddUntilStep("binding panel textbox focused", () => settings
.ChildrenOfType<KeyBindingPanel>().FirstOrDefault()?
.ChildrenOfType<FocusedTextBox>().FirstOrDefault()?.HasFocus == true);
AddStep("Escape", () => InputManager.Key(Key.Escape));
AddUntilStep("top-level textbox focused", () => settings.SectionsContainer.ChildrenOfType<FocusedTextBox>().FirstOrDefault()?.HasFocus == true);
}
[BackgroundDependencyLoader]
private void load()
{
Add(dialogOverlay = new DialogOverlay
{
Depth = -1
});
Dependencies.CacheAs<IDialogOverlay>(dialogOverlay);
}
}
}