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osu-lazer/osu.Game/Beatmaps/Legacy/LegacyControlPointInfo.cs
Dean Herbert 448c58c35d
Remove unnecessary variable discard
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2021-08-31 15:08:07 +09:00

63 lines
2.1 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using JetBrains.Annotations;
using Newtonsoft.Json;
using osu.Framework.Bindables;
using osu.Game.Beatmaps.ControlPoints;
namespace osu.Game.Beatmaps.Legacy
{
public class LegacyControlPointInfo : ControlPointInfo
{
/// <summary>
/// All sound points.
/// </summary>
[JsonProperty]
public IBindableList<SampleControlPoint> SamplePoints => samplePoints;
private readonly BindableList<SampleControlPoint> samplePoints = new BindableList<SampleControlPoint>();
/// <summary>
/// Finds the sound control point that is active at <paramref name="time"/>.
/// </summary>
/// <param name="time">The time to find the sound control point at.</param>
/// <returns>The sound control point.</returns>
[NotNull]
public SampleControlPoint SamplePointAt(double time) => BinarySearchWithFallback(SamplePoints, time, SamplePoints.Count > 0 ? SamplePoints[0] : SampleControlPoint.DEFAULT);
public override void Clear()
{
base.Clear();
samplePoints.Clear();
}
protected override bool CheckAlreadyExisting(double time, ControlPoint newPoint)
{
if (newPoint is SampleControlPoint)
{
var existing = BinarySearch(SamplePoints, time);
return newPoint.IsRedundant(existing);
}
return base.CheckAlreadyExisting(time, newPoint);
}
protected override void GroupItemAdded(ControlPoint controlPoint)
{
if (controlPoint is SampleControlPoint typed)
samplePoints.Add(typed);
base.GroupItemAdded(controlPoint);
}
protected override void GroupItemRemoved(ControlPoint controlPoint)
{
if (controlPoint is SampleControlPoint typed)
samplePoints.Remove(typed);
base.GroupItemRemoved(controlPoint);
}
}
}