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osu-lazer/osu.Game.Rulesets.Osu/Edit/OsuGridToolboxGroup.cs
2024-01-01 15:13:11 +01:00

186 lines
6.1 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input.Bindings;
using osu.Framework.Input.Events;
using osu.Game.Graphics.UserInterface;
using osu.Game.Input.Bindings;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Osu.UI;
using osu.Game.Screens.Edit;
using osu.Game.Screens.Edit.Components.RadioButtons;
namespace osu.Game.Rulesets.Osu.Edit
{
public partial class OsuGridToolboxGroup : EditorToolboxGroup, IKeyBindingHandler<GlobalAction>
{
private static readonly int[] grid_sizes = { 4, 8, 16, 32 };
private int currentGridSizeIndex = grid_sizes.Length - 1;
[Resolved]
private EditorBeatmap editorBeatmap { get; set; } = null!;
public BindableFloat StartPositionX { get; } = new BindableFloat(OsuPlayfield.BASE_SIZE.X / 2)
{
MinValue = 0f,
MaxValue = OsuPlayfield.BASE_SIZE.X,
Precision = 1f
};
public BindableFloat StartPositionY { get; } = new BindableFloat(OsuPlayfield.BASE_SIZE.Y / 2)
{
MinValue = 0f,
MaxValue = OsuPlayfield.BASE_SIZE.Y,
Precision = 1f
};
public BindableFloat Spacing { get; } = new BindableFloat(4f)
{
MinValue = 4f,
MaxValue = 128f,
Precision = 1f
};
public BindableFloat GridLinesRotation { get; } = new BindableFloat(0f)
{
MinValue = -45f,
MaxValue = 45f,
Precision = 1f
};
public Bindable<PositionSnapGridType> GridType { get; } = new Bindable<PositionSnapGridType>();
private ExpandableSlider<float> startPositionXSlider = null!;
private ExpandableSlider<float> startPositionYSlider = null!;
private ExpandableSlider<float> spacingSlider = null!;
private ExpandableSlider<float> gridLinesRotationSlider = null!;
private EditorRadioButtonCollection gridTypeButtons = null!;
public OsuGridToolboxGroup()
: base("grid")
{
}
[BackgroundDependencyLoader]
private void load()
{
Children = new Drawable[]
{
startPositionXSlider = new ExpandableSlider<float>
{
Current = StartPositionX
},
startPositionYSlider = new ExpandableSlider<float>
{
Current = StartPositionY
},
spacingSlider = new ExpandableSlider<float>
{
Current = Spacing
},
gridLinesRotationSlider = new ExpandableSlider<float>
{
Current = GridLinesRotation
},
gridTypeButtons = new EditorRadioButtonCollection
{
RelativeSizeAxes = Axes.X,
Items = new[]
{
new RadioButton("Square",
() => GridType.Value = PositionSnapGridType.Square,
() => new SpriteIcon { Icon = FontAwesome.Regular.Square }),
new RadioButton("Triangle",
() => GridType.Value = PositionSnapGridType.Triangle,
() => new Triangle()),
new RadioButton("Circle",
() => GridType.Value = PositionSnapGridType.Circle,
() => new SpriteIcon { Icon = FontAwesome.Regular.Circle }),
}
},
};
int gridSizeIndex = Array.IndexOf(grid_sizes, editorBeatmap.BeatmapInfo.GridSize);
if (gridSizeIndex >= 0)
currentGridSizeIndex = gridSizeIndex;
updateSpacing();
}
protected override void LoadComplete()
{
base.LoadComplete();
gridTypeButtons.Items.First().Select();
StartPositionX.BindValueChanged(x =>
{
startPositionXSlider.ContractedLabelText = $"X: {x.NewValue:N0}";
startPositionXSlider.ExpandedLabelText = $"X Offset: {x.NewValue:N0}";
}, true);
StartPositionY.BindValueChanged(y =>
{
startPositionYSlider.ContractedLabelText = $"Y: {y.NewValue:N0}";
startPositionYSlider.ExpandedLabelText = $"Y Offset: {y.NewValue:N0}";
}, true);
Spacing.BindValueChanged(spacing =>
{
spacingSlider.ContractedLabelText = $"S: {spacing.NewValue:N0}";
spacingSlider.ExpandedLabelText = $"Spacing: {spacing.NewValue:N0}";
}, true);
GridLinesRotation.BindValueChanged(rotation =>
{
gridLinesRotationSlider.ContractedLabelText = $"R: {rotation.NewValue:N0}";
gridLinesRotationSlider.ExpandedLabelText = $"Rotation: {rotation.NewValue:N0}";
}, true);
}
private void nextGridSize()
{
currentGridSizeIndex = (currentGridSizeIndex + 1) % grid_sizes.Length;
updateSpacing();
}
private void updateSpacing()
{
int gridSize = grid_sizes[currentGridSizeIndex];
editorBeatmap.BeatmapInfo.GridSize = gridSize;
Spacing.Value = gridSize;
}
public bool OnPressed(KeyBindingPressEvent<GlobalAction> e)
{
switch (e.Action)
{
case GlobalAction.EditorCycleGridDisplayMode:
nextGridSize();
return true;
}
return false;
}
public void OnReleased(KeyBindingReleaseEvent<GlobalAction> e)
{
}
}
public enum PositionSnapGridType
{
Square,
Triangle,
Circle,
}
}