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186 lines
6.1 KiB
C#
186 lines
6.1 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Input.Bindings;
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using osu.Framework.Input.Events;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Input.Bindings;
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using osu.Game.Rulesets.Edit;
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using osu.Game.Rulesets.Osu.UI;
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using osu.Game.Screens.Edit;
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using osu.Game.Screens.Edit.Components.RadioButtons;
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namespace osu.Game.Rulesets.Osu.Edit
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{
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public partial class OsuGridToolboxGroup : EditorToolboxGroup, IKeyBindingHandler<GlobalAction>
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{
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private static readonly int[] grid_sizes = { 4, 8, 16, 32 };
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private int currentGridSizeIndex = grid_sizes.Length - 1;
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[Resolved]
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private EditorBeatmap editorBeatmap { get; set; } = null!;
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public BindableFloat StartPositionX { get; } = new BindableFloat(OsuPlayfield.BASE_SIZE.X / 2)
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{
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MinValue = 0f,
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MaxValue = OsuPlayfield.BASE_SIZE.X,
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Precision = 1f
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};
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public BindableFloat StartPositionY { get; } = new BindableFloat(OsuPlayfield.BASE_SIZE.Y / 2)
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{
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MinValue = 0f,
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MaxValue = OsuPlayfield.BASE_SIZE.Y,
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Precision = 1f
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};
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public BindableFloat Spacing { get; } = new BindableFloat(4f)
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{
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MinValue = 4f,
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MaxValue = 128f,
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Precision = 1f
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};
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public BindableFloat GridLinesRotation { get; } = new BindableFloat(0f)
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{
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MinValue = -45f,
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MaxValue = 45f,
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Precision = 1f
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};
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public Bindable<PositionSnapGridType> GridType { get; } = new Bindable<PositionSnapGridType>();
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private ExpandableSlider<float> startPositionXSlider = null!;
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private ExpandableSlider<float> startPositionYSlider = null!;
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private ExpandableSlider<float> spacingSlider = null!;
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private ExpandableSlider<float> gridLinesRotationSlider = null!;
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private EditorRadioButtonCollection gridTypeButtons = null!;
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public OsuGridToolboxGroup()
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: base("grid")
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{
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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Children = new Drawable[]
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{
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startPositionXSlider = new ExpandableSlider<float>
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{
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Current = StartPositionX
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},
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startPositionYSlider = new ExpandableSlider<float>
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{
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Current = StartPositionY
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},
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spacingSlider = new ExpandableSlider<float>
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{
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Current = Spacing
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},
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gridLinesRotationSlider = new ExpandableSlider<float>
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{
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Current = GridLinesRotation
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},
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gridTypeButtons = new EditorRadioButtonCollection
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{
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RelativeSizeAxes = Axes.X,
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Items = new[]
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{
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new RadioButton("Square",
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() => GridType.Value = PositionSnapGridType.Square,
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() => new SpriteIcon { Icon = FontAwesome.Regular.Square }),
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new RadioButton("Triangle",
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() => GridType.Value = PositionSnapGridType.Triangle,
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() => new Triangle()),
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new RadioButton("Circle",
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() => GridType.Value = PositionSnapGridType.Circle,
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() => new SpriteIcon { Icon = FontAwesome.Regular.Circle }),
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}
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},
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};
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int gridSizeIndex = Array.IndexOf(grid_sizes, editorBeatmap.BeatmapInfo.GridSize);
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if (gridSizeIndex >= 0)
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currentGridSizeIndex = gridSizeIndex;
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updateSpacing();
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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gridTypeButtons.Items.First().Select();
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StartPositionX.BindValueChanged(x =>
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{
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startPositionXSlider.ContractedLabelText = $"X: {x.NewValue:N0}";
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startPositionXSlider.ExpandedLabelText = $"X Offset: {x.NewValue:N0}";
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}, true);
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StartPositionY.BindValueChanged(y =>
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{
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startPositionYSlider.ContractedLabelText = $"Y: {y.NewValue:N0}";
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startPositionYSlider.ExpandedLabelText = $"Y Offset: {y.NewValue:N0}";
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}, true);
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Spacing.BindValueChanged(spacing =>
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{
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spacingSlider.ContractedLabelText = $"S: {spacing.NewValue:N0}";
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spacingSlider.ExpandedLabelText = $"Spacing: {spacing.NewValue:N0}";
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}, true);
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GridLinesRotation.BindValueChanged(rotation =>
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{
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gridLinesRotationSlider.ContractedLabelText = $"R: {rotation.NewValue:N0}";
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gridLinesRotationSlider.ExpandedLabelText = $"Rotation: {rotation.NewValue:N0}";
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}, true);
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}
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private void nextGridSize()
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{
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currentGridSizeIndex = (currentGridSizeIndex + 1) % grid_sizes.Length;
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updateSpacing();
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}
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private void updateSpacing()
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{
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int gridSize = grid_sizes[currentGridSizeIndex];
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editorBeatmap.BeatmapInfo.GridSize = gridSize;
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Spacing.Value = gridSize;
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}
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public bool OnPressed(KeyBindingPressEvent<GlobalAction> e)
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{
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switch (e.Action)
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{
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case GlobalAction.EditorCycleGridDisplayMode:
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nextGridSize();
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return true;
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}
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return false;
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}
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public void OnReleased(KeyBindingReleaseEvent<GlobalAction> e)
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{
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}
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}
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public enum PositionSnapGridType
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{
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Square,
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Triangle,
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Circle,
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}
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}
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