mirror of
https://github.com/ppy/osu.git
synced 2024-11-18 18:52:56 +08:00
37 lines
1.1 KiB
C#
37 lines
1.1 KiB
C#
using osu.Framework;
|
|
using osu.Framework.Allocation;
|
|
using osu.Framework.Graphics;
|
|
using osu.Framework.Graphics.Sprites;
|
|
using osu.Framework.Graphics.UserInterface;
|
|
using osu.Game.Configuration;
|
|
|
|
namespace osu.Game.Overlays.Options.Audio
|
|
{
|
|
public class VolumeOptions : OptionsSubsection
|
|
{
|
|
protected override string Header => "Volume";
|
|
|
|
private CheckBoxOption ignoreHitsounds;
|
|
|
|
public VolumeOptions()
|
|
{
|
|
}
|
|
|
|
[BackgroundDependencyLoader]
|
|
private void load(OsuConfigManager config)
|
|
{
|
|
Children = new Drawable[]
|
|
{
|
|
new SpriteText { Text = "Master: TODO slider" },
|
|
new SpriteText { Text = "Music: TODO slider" },
|
|
new SpriteText { Text = "Effect: TODO slider" },
|
|
ignoreHitsounds = new CheckBoxOption
|
|
{
|
|
LabelText = "Ignore beatmap hitsounds",
|
|
Bindable = config.GetBindable<bool>(OsuConfig.IgnoreBeatmapSamples)
|
|
}
|
|
};
|
|
}
|
|
}
|
|
}
|