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osu-lazer/osu.Game.Tournament/Screens/Gameplay/Components/MatchHeader.cs

115 lines
3.3 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Tournament.Components;
using osu.Game.Tournament.Models;
using osuTK;
namespace osu.Game.Tournament.Screens.Gameplay.Components
{
public class MatchHeader : Container
{
private TeamScoreDisplay teamDisplay1;
private TeamScoreDisplay teamDisplay2;
private DrawableTournamentHeaderLogo logo;
private bool showScores = true;
public bool ShowScores
{
get => showScores;
set
{
if (value == showScores)
return;
showScores = value;
if (IsLoaded)
updateDisplay();
}
}
private bool showLogo = true;
public bool ShowLogo
{
get => showLogo;
set
{
if (value == showLogo)
return;
showLogo = value;
if (IsLoaded)
updateDisplay();
}
}
[BackgroundDependencyLoader]
private void load()
{
RelativeSizeAxes = Axes.X;
Height = 95;
Children = new Drawable[]
{
new FillFlowContainer
{
RelativeSizeAxes = Axes.Both,
Direction = FillDirection.Vertical,
Padding = new MarginPadding(20),
Spacing = new Vector2(5),
Children = new Drawable[]
{
logo = new DrawableTournamentHeaderLogo
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Alpha = showLogo ? 1 : 0
},
new DrawableTournamentHeaderText
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
},
new MatchRoundDisplay
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Scale = new Vector2(0.4f)
},
}
},
teamDisplay1 = new TeamScoreDisplay(TeamColour.Red)
{
Anchor = Anchor.TopLeft,
Origin = Anchor.TopLeft,
},
teamDisplay2 = new TeamScoreDisplay(TeamColour.Blue)
{
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
},
};
}
protected override void LoadComplete()
{
base.LoadComplete();
updateDisplay();
}
private void updateDisplay()
{
teamDisplay1.ShowScore = showScores;
teamDisplay2.ShowScore = showScores;
logo.Alpha = showLogo ? 1 : 0;
}
}
}