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osu-lazer/osu.Game/Beatmaps/Drawables/GroupedDifficultyIcon.cs
2021-10-29 17:05:06 +09:00

38 lines
1.3 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Graphics;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Rulesets;
using osuTK.Graphics;
namespace osu.Game.Beatmaps.Drawables
{
/// <summary>
/// A difficulty icon that contains a counter on the right-side of it.
/// </summary>
/// <remarks>
/// Used in cases when there are too many difficulty icons to show.
/// </remarks>
public class GroupedDifficultyIcon : DifficultyIcon
{
public GroupedDifficultyIcon(IEnumerable<IBeatmapInfo> beatmaps, IRulesetInfo ruleset, Color4 counterColour)
: base(beatmaps.OrderBy(b => b.StarRating).Last(), ruleset, null, false)
{
AddInternal(new OsuSpriteText
{
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
Padding = new MarginPadding { Left = Size.X },
Margin = new MarginPadding { Left = 2, Right = 5 },
Font = OsuFont.GetFont(size: 14, weight: FontWeight.SemiBold),
Text = beatmaps.Count().ToString(),
Colour = counterColour,
});
}
}
}