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osu-lazer/osu.Game.Tournament/Screens/Showcase/TournamentLogo.cs
2019-03-04 13:24:19 +09:00

37 lines
1.0 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osuTK;
namespace osu.Game.Tournament.Screens.Showcase
{
public class TournamentLogo : CompositeDrawable
{
public TournamentLogo()
{
RelativeSizeAxes = Axes.X;
Height = 95;
Margin = new MarginPadding { Vertical = 5 };
}
[BackgroundDependencyLoader]
private void load(TextureStore textures)
{
InternalChild = new Sprite
{
Texture = textures.Get("game-screen-logo"),
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
FillMode = FillMode.Fit,
RelativeSizeAxes = Axes.Both,
Size = Vector2.One
};
}
}
}