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osu-lazer/osu.Game/Overlays/Options/Sections/General/LanguageOptions.cs
2017-04-26 19:48:46 +08:00

36 lines
1.3 KiB
C#

// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Game.Configuration;
using osu.Game.Graphics.UserInterface;
namespace osu.Game.Overlays.Options.Sections.General
{
public class LanguageOptions : OptionsSubsection
{
protected override string Header => "Language";
[BackgroundDependencyLoader]
private void load(OsuConfigManager osuConfig, FrameworkConfigManager frameworkConfig)
{
Children = new Drawable[]
{
new OptionLabel { Text = "TODO: Dropdown" },
new OsuCheckbox
{
LabelText = "Prefer metadata in original language",
Bindable = frameworkConfig.GetBindable<bool>(FrameworkConfig.ShowUnicode)
},
new OsuCheckbox
{
LabelText = "Use alternative font for chat display",
Bindable = osuConfig.GetBindable<bool>(OsuConfig.AlternativeChatFont)
},
};
}
}
}