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osu-lazer/osu.Game.Rulesets.Catch/Mods/CatchModFloatingFruits.cs
2021-04-17 16:01:23 +02:00

24 lines
813 B
C#

using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Game.Rulesets.Mods;
using osu.Game.Screens.Play;
namespace osu.Game.Rulesets.Catch.Mods
{
public class CatchModFloatingFruits : Mod, IApplicableToPlayer
{
public override string Name => "Floating Fruits";
public override string Acronym => "FF";
public override string Description => "The fruits are... floating?";
public override double ScoreMultiplier => 1;
public override IconUsage? Icon => FontAwesome.Brands.Fly;
public void ApplyToPlayer(Player player)
{
player.DrawableRuleset.Anchor = Anchor.Centre;
player.DrawableRuleset.Origin = Anchor.Centre;
player.DrawableRuleset.Scale = new osuTK.Vector2(1, -1);
}
}
}