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80 lines
2.8 KiB
C#
80 lines
2.8 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Linq;
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using NUnit.Framework;
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using osu.Framework.Screens;
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using osu.Framework.Testing;
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using osu.Game.Graphics.Containers;
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using osu.Game.Online.Rooms;
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using osu.Game.Screens.OnlinePlay.Lounge.Components;
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using osu.Game.Screens.OnlinePlay.Playlists;
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using osu.Game.Tests.Visual.OnlinePlay;
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using osuTK.Input;
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namespace osu.Game.Tests.Visual.Playlists
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{
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public partial class TestScenePlaylistsLoungeSubScreen : OnlinePlayTestScene
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{
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private PlaylistsLoungeSubScreen loungeScreen = null!;
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public override void SetUpSteps()
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{
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base.SetUpSteps();
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AddStep("push screen", () => LoadScreen(loungeScreen = new PlaylistsLoungeSubScreen()));
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AddUntilStep("wait for present", () => loungeScreen.IsCurrentScreen());
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}
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private RoomListing roomListing => loungeScreen.ChildrenOfType<RoomListing>().First();
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[Test]
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public void TestManyRooms()
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{
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createRooms(GenerateRooms(500));
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}
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[Test]
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public void TestScrollByDraggingRooms()
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{
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AddStep("reset mouse", () => InputManager.ReleaseButton(MouseButton.Left));
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createRooms(GenerateRooms(30));
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AddStep("move mouse to third room", () => InputManager.MoveMouseTo(roomListing.DrawableRooms[2]));
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AddStep("hold down", () => InputManager.PressButton(MouseButton.Left));
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AddStep("drag to top", () => InputManager.MoveMouseTo(roomListing.DrawableRooms[0]));
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AddAssert("first and second room masked", ()
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=> !checkRoomVisible(roomListing.DrawableRooms[0]) &&
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!checkRoomVisible(roomListing.DrawableRooms[1]));
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}
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[Test]
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public void TestScrollSelectedIntoView()
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{
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createRooms(GenerateRooms(30));
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AddStep("select last room", () => roomListing.DrawableRooms[^1].TriggerClick());
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AddUntilStep("first room is masked", () => !checkRoomVisible(roomListing.DrawableRooms[0]));
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AddUntilStep("last room is not masked", () => checkRoomVisible(roomListing.DrawableRooms[^1]));
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}
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private bool checkRoomVisible(DrawableRoom room) =>
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loungeScreen.ChildrenOfType<OsuScrollContainer>().First().ScreenSpaceDrawQuad
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.Contains(room.ScreenSpaceDrawQuad.Centre);
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private void createRooms(params Room[] rooms)
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{
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AddStep("create rooms", () =>
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{
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foreach (var room in rooms)
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API.Queue(new CreateRoomRequest(room));
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});
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AddStep("refresh lounge", () => loungeScreen.RefreshRooms());
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}
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}
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}
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