1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-19 03:12:54 +08:00
osu-lazer/osu.Game.Rulesets.Taiko/Mods/TaikoModAutoplay.cs
2018-04-13 18:26:38 +09:00

25 lines
754 B
C#

// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Scoring;
using osu.Game.Rulesets.Taiko.Objects;
using osu.Game.Rulesets.Taiko.Replays;
using osu.Game.Users;
namespace osu.Game.Rulesets.Taiko.Mods
{
public class TaikoModAutoplay : ModAutoplay<TaikoHitObject>
{
protected override Score CreateReplayScore(Beatmap<TaikoHitObject> beatmap)
{
return new Score
{
User = new User { Username = "mekkadosu!" },
Replay = new TaikoAutoGenerator(beatmap).Generate(),
};
}
}
}