mirror of
https://github.com/ppy/osu.git
synced 2024-12-16 06:52:55 +08:00
50 lines
1.5 KiB
C#
50 lines
1.5 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using osu.Framework.Graphics.Containers;
|
|
using osu.Framework.Graphics;
|
|
using osu.Game.Graphics.Containers;
|
|
|
|
namespace osu.Game.Overlays
|
|
{
|
|
public abstract partial class WaveOverlayContainer : OsuFocusedOverlayContainer
|
|
{
|
|
protected readonly WaveContainer Waves;
|
|
|
|
protected override bool BlockNonPositionalInput => true;
|
|
protected override Container<Drawable> Content => Waves;
|
|
|
|
public const float WIDTH_PADDING = 80;
|
|
|
|
protected override bool StartHidden => true;
|
|
|
|
// `WaveContainer` plays PopIn/PopOut samples, so we disable the overlay-level one as to not double-up sample playback.
|
|
protected override string PopInSampleName => string.Empty;
|
|
protected override string PopOutSampleName => string.Empty;
|
|
|
|
public const float HORIZONTAL_PADDING = 50;
|
|
|
|
protected WaveOverlayContainer()
|
|
{
|
|
AddInternal(Waves = new WaveContainer
|
|
{
|
|
RelativeSizeAxes = Axes.Both,
|
|
});
|
|
}
|
|
|
|
protected override void PopIn()
|
|
{
|
|
Waves.Show();
|
|
this.FadeIn(100, Easing.OutQuint);
|
|
}
|
|
|
|
protected override void PopOut()
|
|
{
|
|
base.PopOut();
|
|
|
|
Waves.Hide();
|
|
this.FadeOut(WaveContainer.DISAPPEAR_DURATION, Easing.InQuint);
|
|
}
|
|
}
|
|
}
|