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osu-lazer/osu.Game.Tests/Visual/UserInterface/TestSceneThreeStateMenuItem.cs
2019-11-11 18:42:32 +09:00

36 lines
1.1 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Generic;
using osu.Framework.Graphics;
using osu.Game.Graphics.UserInterface;
namespace osu.Game.Tests.Visual.UserInterface
{
public class TestSceneThreeStateMenuItem : OsuTestScene
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(OsuMenu),
typeof(ThreeStateMenuItem),
typeof(DrawableStatefulMenuItem)
};
public TestSceneThreeStateMenuItem()
{
Add(new OsuMenu(Direction.Vertical, true)
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Items = new[]
{
new ThreeStateMenuItem("First"),
new ThreeStateMenuItem("Second") { State = { Value = ThreeStates.Indeterminate } },
new ThreeStateMenuItem("Third") { State = { Value = ThreeStates.Enabled } },
}
});
}
}
}