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19affa7062
Also document a bit more.
42 lines
1.4 KiB
C#
42 lines
1.4 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using MessagePack;
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namespace osu.Game.Online.Metadata
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{
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[MessagePackObject]
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[Serializable]
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public class MultiplayerPlaylistItemStats
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{
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public const int TOTAL_SCORE_DISTRIBUTION_BINS = 13;
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/// <summary>
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/// The ID of the playlist item which these stats pertain to.
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/// </summary>
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[Key(0)]
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public long PlaylistItemID { get; set; }
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/// <summary>
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/// The count of scores with given total ranges in the room.
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/// The ranges are bracketed into <see cref="TOTAL_SCORE_DISTRIBUTION_BINS"/> bins, each of 100,000 score width.
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/// The last bin will contain count of all scores with total of 1,200,000 or larger.
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/// </summary>
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[Key(1)]
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public long[] TotalScoreDistribution { get; set; } = new long[TOTAL_SCORE_DISTRIBUTION_BINS];
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/// <summary>
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/// The cumulative total of all passing scores (across all users) for the playlist item so far.
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/// </summary>
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[Key(2)]
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public long CumulativeScore { get; set; }
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/// <summary>
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/// The last score to have been processed into provided statistics. Generally only for server-side accounting purposes.
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/// </summary>
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[Key(3)]
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public ulong LastProcessedScoreID { get; set; }
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}
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}
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