mirror of
https://github.com/ppy/osu.git
synced 2024-11-15 04:27:34 +08:00
38 lines
1.2 KiB
C#
38 lines
1.2 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using osu.Framework.Allocation;
|
|
using osu.Framework.Graphics;
|
|
using osu.Framework.Graphics.Containers;
|
|
using osu.Framework.Timing;
|
|
using osu.Game.Beatmaps;
|
|
using osu.Game.Storyboards.Drawables;
|
|
|
|
namespace osu.Game.Graphics.Backgrounds
|
|
{
|
|
public class BeatmapBackgroundWithStoryboard : BeatmapBackground
|
|
{
|
|
public BeatmapBackgroundWithStoryboard(WorkingBeatmap beatmap, string fallbackTextureName = "Backgrounds/bg1")
|
|
: base(beatmap, fallbackTextureName)
|
|
{
|
|
}
|
|
|
|
[BackgroundDependencyLoader]
|
|
private void load()
|
|
{
|
|
if (!Beatmap.Storyboard.HasDrawable)
|
|
return;
|
|
|
|
if (Beatmap.Storyboard.ReplacesBackground)
|
|
Sprite.Alpha = 0;
|
|
|
|
LoadComponentAsync(new AudioContainer
|
|
{
|
|
RelativeSizeAxes = Axes.Both,
|
|
Volume = { Value = 0 },
|
|
Child = new DrawableStoryboard(Beatmap.Storyboard) { Clock = new InterpolatingFramedClock(Beatmap.Track) }
|
|
}, AddInternal);
|
|
}
|
|
}
|
|
}
|