mirror of
https://github.com/ppy/osu.git
synced 2024-12-17 11:12:55 +08:00
47 lines
1.5 KiB
C#
47 lines
1.5 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using osu.Game.Rulesets.Mania.UI;
|
|
using osu.Game.Skinning;
|
|
|
|
namespace osu.Game.Rulesets.Mania
|
|
{
|
|
public class ManiaSkinComponent : GameplaySkinComponent<ManiaSkinComponents>
|
|
{
|
|
/// <summary>
|
|
/// The intended <see cref="Column"/> index for this component.
|
|
/// May be null if the component does not exist in a <see cref="Column"/>.
|
|
/// </summary>
|
|
public readonly int? TargetColumn;
|
|
|
|
/// <summary>
|
|
/// Creates a new <see cref="ManiaSkinComponent"/>.
|
|
/// </summary>
|
|
/// <param name="component">The component.</param>
|
|
/// <param name="targetColumn">The intended <see cref="Column"/> index for this component. May be null if the component does not exist in a <see cref="Column"/>.</param>
|
|
public ManiaSkinComponent(ManiaSkinComponents component, int? targetColumn = null)
|
|
: base(component)
|
|
{
|
|
TargetColumn = targetColumn;
|
|
}
|
|
|
|
protected override string RulesetPrefix => ManiaRuleset.SHORT_NAME;
|
|
|
|
protected override string ComponentName => Component.ToString().ToLower();
|
|
}
|
|
|
|
public enum ManiaSkinComponents
|
|
{
|
|
ColumnBackground,
|
|
HitTarget,
|
|
KeyArea,
|
|
Note,
|
|
HoldNoteHead,
|
|
HoldNoteTail,
|
|
HoldNoteBody,
|
|
HitExplosion,
|
|
StageBackground,
|
|
StageForeground,
|
|
}
|
|
}
|