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60 lines
1.9 KiB
C#
60 lines
1.9 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using osu.Framework.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Framework.Allocation;
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using osu.Game.Extensions;
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using osu.Game.Graphics;
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using osu.Game.Overlays;
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using osuTK;
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namespace osu.Game.Screens.Edit.Components
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{
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public class TimeInfoContainer : BottomBarContainer
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{
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private OsuSpriteText trackTimer;
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private OsuSpriteText bpm;
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[Resolved]
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private EditorBeatmap editorBeatmap { get; set; }
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[Resolved]
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private EditorClock editorClock { get; set; }
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[BackgroundDependencyLoader]
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private void load(OsuColour colours, OverlayColourProvider colourProvider)
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{
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Background.Colour = colourProvider.Background5;
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Children = new Drawable[]
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{
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trackTimer = new OsuSpriteText
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Spacing = new Vector2(-2, 0),
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Font = OsuFont.Torus.With(size: 36, fixedWidth: true, weight: FontWeight.Light),
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Y = -10,
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},
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bpm = new OsuSpriteText
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{
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Colour = colours.Orange1,
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Anchor = Anchor.CentreLeft,
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Font = OsuFont.Torus.With(size: 18, weight: FontWeight.SemiBold),
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Position = new Vector2(2, 5),
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}
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};
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}
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protected override void Update()
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{
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base.Update();
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trackTimer.Text = editorClock.CurrentTime.ToEditorFormattedString();
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bpm.Text = @$"{editorBeatmap.ControlPointInfo.TimingPointAt(editorClock.CurrentTime).BPM:0} BPM";
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}
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}
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}
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