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mirror of https://github.com/ppy/osu.git synced 2024-11-12 01:07:25 +08:00
osu-lazer/osu.Game/Screens/OnlinePlay/Multiplayer
Dean Herbert cd8dfac625
Merge pull request #16097 from smoogipoo/forego-resetting-spectate-state
Don't reset spectating state if spectator exited after gameplay finishes
2021-12-15 22:30:41 +09:00
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Match Fix exception when updating the room's visual playlist 2021-12-15 16:53:25 +09:00
Participants Fix participant panels potentially keeping a reference to an old user 2021-12-07 17:24:04 +09:00
Spectate Don't reset spectating state if gameplay is finished 2021-12-15 17:40:30 +09:00
CreateMultiplayerMatchButton.cs Move font sizing to base class 2021-08-09 16:17:51 +09:00
GameplayChatDisplay.cs Remove unused using statement 2021-10-26 16:08:21 +09:00
GameplayMatchScoreDisplay.cs Add gameplay-specific team score display which can expand and contract 2021-08-09 19:17:51 +09:00
Multiplayer.cs Rename to AbortGameplay() and handle additional states 2021-12-15 06:40:28 +09:00
MultiplayerLoungeSubScreen.cs Don't poll while in room 2021-11-23 16:14:01 +09:00
MultiplayerMatchSongSelect.cs Move playlist item beatmap population to MatchSubScreen 2021-12-10 20:08:59 +09:00
MultiplayerMatchSubScreen.cs Re-simplify code by removing BeatmapManager event instead 2021-12-13 16:09:54 +09:00
MultiplayerPlayer.cs Merge branch 'master' into activity-on-multiplayer-screens 2021-08-24 18:50:55 +02:00
MultiplayerResultsScreen.cs Use long type where required in multiplayer 2021-02-16 19:34:01 +09:00
MultiplayerRoomComposite.cs Don't debounce MultiplayerRoomComposite events 2021-12-05 01:38:39 +09:00
MultiplayerRoomManager.cs Fix password in a better way 2021-08-17 09:40:25 +09:00
MultiplayerTeamResultsScreen.cs Fix vertical offset not being handled correctly during score panel detach process 2021-08-13 16:14:23 +09:00