1
0
mirror of https://github.com/ppy/osu.git synced 2025-01-13 13:32:54 +08:00
osu-lazer/osu.Game/Screens/Edit/Compose
Bartłomiej Dach cd1f6b46c4
Fix crash after changing audio track in editor
Closes https://github.com/ppy/osu/issues/26213.

Reproduction scenario: switch audio track in editor after timeline
loads.

Happens because `beatmap.Value.Track.Length` is 0 immediately after a
track switch, until BASS computes the actual track length on the audio
thread.

Yes this is a hack. No I have no better immediate ideas how to address
this otherwise.
2023-12-29 10:37:36 +01:00
..
Components Fix crash after changing audio track in editor 2023-12-29 10:37:36 +01:00
ComposeScreen.cs Resolve Clipboard via DI 2023-07-11 11:42:31 +02:00
HitObjectUsageEventBuffer.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
IPlacementHandler.cs Automated pass 2023-06-24 01:00:03 +09:00