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179 lines
6.0 KiB
C#
179 lines
6.0 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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#nullable disable
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using System;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osuTK;
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namespace osu.Game.Screens.Play.HUD
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{
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public class MatchScoreDisplay : CompositeDrawable
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{
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private const float bar_height = 18;
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private const float font_size = 50;
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public BindableLong Team1Score = new BindableLong();
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public BindableLong Team2Score = new BindableLong();
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protected MatchScoreCounter Score1Text;
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protected MatchScoreCounter Score2Text;
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private Drawable score1Bar;
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private Drawable score2Bar;
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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RelativeSizeAxes = Axes.X;
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AutoSizeAxes = Axes.Y;
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InternalChildren = new[]
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{
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new Box
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{
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Name = "top bar red (static)",
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RelativeSizeAxes = Axes.X,
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Height = bar_height / 4,
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Width = 0.5f,
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Colour = colours.TeamColourRed,
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopRight
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},
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new Box
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{
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Name = "top bar blue (static)",
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RelativeSizeAxes = Axes.X,
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Height = bar_height / 4,
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Width = 0.5f,
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Colour = colours.TeamColourBlue,
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopLeft
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},
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score1Bar = new Box
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{
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Name = "top bar red",
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RelativeSizeAxes = Axes.X,
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Height = bar_height,
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Width = 0,
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Colour = colours.TeamColourRed,
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopRight
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},
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score2Bar = new Box
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{
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Name = "top bar blue",
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RelativeSizeAxes = Axes.X,
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Height = bar_height,
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Width = 0,
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Colour = colours.TeamColourBlue,
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopLeft
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},
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new Container
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{
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RelativeSizeAxes = Axes.X,
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Height = font_size + bar_height,
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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Children = new Drawable[]
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{
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Score1Text = new MatchScoreCounter
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre
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},
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Score2Text = new MatchScoreCounter
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre
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},
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}
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},
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};
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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Team1Score.BindValueChanged(_ => updateScores());
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Team2Score.BindValueChanged(_ => updateScores(), true);
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}
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private void updateScores()
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{
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Score1Text.Current.Value = Team1Score.Value;
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Score2Text.Current.Value = Team2Score.Value;
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int comparison = Team1Score.Value.CompareTo(Team2Score.Value);
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if (comparison > 0)
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{
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Score1Text.Winning = true;
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Score2Text.Winning = false;
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}
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else if (comparison < 0)
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{
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Score1Text.Winning = false;
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Score2Text.Winning = true;
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}
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else
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{
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Score1Text.Winning = false;
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Score2Text.Winning = false;
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}
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var winningBar = Team1Score.Value > Team2Score.Value ? score1Bar : score2Bar;
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var losingBar = Team1Score.Value <= Team2Score.Value ? score1Bar : score2Bar;
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long diff = Math.Max(Team1Score.Value, Team2Score.Value) - Math.Min(Team1Score.Value, Team2Score.Value);
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losingBar.ResizeWidthTo(0, 400, Easing.OutQuint);
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winningBar.ResizeWidthTo(Math.Min(0.4f, MathF.Pow(diff / 1500000f, 0.5f) / 2), 400, Easing.OutQuint);
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}
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protected override void UpdateAfterChildren()
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{
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base.UpdateAfterChildren();
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Score1Text.X = -Math.Max(5 + Score1Text.DrawWidth / 2, score1Bar.DrawWidth);
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Score2Text.X = Math.Max(5 + Score2Text.DrawWidth / 2, score2Bar.DrawWidth);
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}
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protected class MatchScoreCounter : CommaSeparatedScoreCounter
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{
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private OsuSpriteText displayedSpriteText;
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public MatchScoreCounter()
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{
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Margin = new MarginPadding { Top = bar_height, Horizontal = 10 };
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}
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public bool Winning
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{
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set => updateFont(value);
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}
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protected override OsuSpriteText CreateSpriteText() => base.CreateSpriteText().With(s =>
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{
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displayedSpriteText = s;
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displayedSpriteText.Spacing = new Vector2(-6);
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updateFont(false);
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});
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private void updateFont(bool winning)
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=> displayedSpriteText.Font = winning
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? OsuFont.Torus.With(weight: FontWeight.Bold, size: font_size, fixedWidth: true)
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: OsuFont.Torus.With(weight: FontWeight.Regular, size: font_size * 0.8f, fixedWidth: true);
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}
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}
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}
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