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osu-lazer/osu.Game/GameModes/Play/PlaySongSelect.cs
2016-10-12 15:47:08 +09:00

45 lines
1.2 KiB
C#

//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using osu.Framework.Configuration;
using osu.Game.GameModes.Backgrounds;
using osu.Framework;
namespace osu.Game.GameModes.Play
{
class PlaySongSelect : GameModeWhiteBox
{
private Bindable<PlayMode> playMode;
protected override BackgroundMode CreateBackground() => new BackgroundModeCustom(@"Backgrounds/bg4");
protected override IEnumerable<Type> PossibleChildren => new[] {
typeof(ModSelect),
typeof(Player)
};
public override void Load(BaseGame game)
{
base.Load(game);
OsuGame osu = game as OsuGame;
playMode = osu.PlayMode;
playMode.ValueChanged += PlayMode_ValueChanged;
}
protected override void Dispose(bool isDisposing)
{
base.Dispose(isDisposing);
playMode.ValueChanged -= PlayMode_ValueChanged;
}
private void PlayMode_ValueChanged(object sender, EventArgs e)
{
}
}
}