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d581e0a252
Safe to access by the virtue of the preceding case labels on `args.Action`. And they're in test code anyways.
80 lines
3.0 KiB
C#
80 lines
3.0 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Game.Overlays.BeatmapSet;
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using System.Collections.Specialized;
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using System.Linq;
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using osu.Framework.Graphics;
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using osu.Game.Rulesets.Osu;
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using osu.Game.Rulesets.Mania;
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using osu.Game.Rulesets.Taiko;
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using osu.Game.Rulesets.Catch;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Extensions.IEnumerableExtensions;
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using osu.Framework.Bindables;
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using osu.Framework.Extensions.ObjectExtensions;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Mods;
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namespace osu.Game.Tests.Visual.Online
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{
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public class TestSceneLeaderboardModSelector : OsuTestScene
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{
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public TestSceneLeaderboardModSelector()
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{
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LeaderboardModSelector modSelector;
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FillFlowContainer<SpriteText> selectedMods;
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var ruleset = new Bindable<RulesetInfo>();
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Add(selectedMods = new FillFlowContainer<SpriteText>
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{
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Anchor = Anchor.TopLeft,
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Origin = Anchor.TopLeft,
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});
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Add(modSelector = new LeaderboardModSelector
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Ruleset = { BindTarget = ruleset }
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});
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modSelector.SelectedMods.CollectionChanged += (_, args) =>
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{
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switch (args.Action)
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{
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case NotifyCollectionChangedAction.Add:
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args.NewItems.AsNonNull().Cast<Mod>().ForEach(mod => selectedMods.Add(new OsuSpriteText
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{
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Text = mod.Acronym,
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}));
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break;
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case NotifyCollectionChangedAction.Remove:
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args.OldItems.AsNonNull().Cast<Mod>().ForEach(mod =>
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{
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foreach (var selected in selectedMods)
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{
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if (selected.Text == mod.Acronym)
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{
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selectedMods.Remove(selected);
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break;
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}
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}
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});
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break;
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}
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};
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AddStep("osu ruleset", () => ruleset.Value = new OsuRuleset().RulesetInfo);
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AddStep("mania ruleset", () => ruleset.Value = new ManiaRuleset().RulesetInfo);
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AddStep("taiko ruleset", () => ruleset.Value = new TaikoRuleset().RulesetInfo);
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AddStep("catch ruleset", () => ruleset.Value = new CatchRuleset().RulesetInfo);
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AddStep("Deselect all", () => modSelector.DeselectAll());
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AddStep("null ruleset", () => ruleset.Value = null);
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}
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}
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}
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