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osu-lazer/osu.Game/Overlays/Toolbar.cs
2016-10-04 19:41:18 +09:00

100 lines
3.3 KiB
C#

//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Drawables;
using OpenTK;
using OpenTK.Graphics;
using osu.Game.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input;
using osu.Game.Configuration;
using System;
using System.Linq;
using osu.Game.GameModes.Play;
using osu.Framework.Extensions;
namespace osu.Game.Overlays
{
public partial class Toolbar : Container
{
const float height = 50;
private FlowContainer leftFlow;
private FlowContainer rightFlow;
public Action OnSettings;
public Action OnHome;
public Action<PlayMode> OnPlayModeChange;
private ToolbarModeSelector modeSelector;
public override void Load()
{
base.Load();
RelativeSizeAxes = Axes.X;
Size = new Vector2(1, height);
Children = new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = new Color4(0.1f, 0.1f, 0.1f, 0.4f)
},
leftFlow = new FlowContainer
{
Direction = FlowDirection.HorizontalOnly,
RelativeSizeAxes = Axes.Y,
Children = new Drawable[]
{
new ToolbarButton
{
Icon = FontAwesome.gear,
Action = OnSettings,
TooltipMain = "Settings"
},
new ToolbarButton
{
Icon = FontAwesome.home,
TooltipMain = "Home",
Action = OnHome
},
modeSelector = new ToolbarModeSelector
{
OnPlayModeChange = this.OnPlayModeChange
}
}
},
rightFlow = new FlowContainer
{
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
Direction = FlowDirection.HorizontalOnly,
RelativeSizeAxes = Axes.Y,
Size = new Vector2(0, 1),
Children = new []
{
new ToolbarButton
{
Icon = FontAwesome.search
},
new ToolbarButton
{
Icon = FontAwesome.user,
Text = ((OsuGame)Game).Config.Get<string>(OsuConfig.Username)
},
new ToolbarButton
{
Icon = FontAwesome.bars
},
}
}
};
}
public void SetGameMode(PlayMode mode) => modeSelector.SetGameMode(mode);
}
}