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osu-lazer/osu.Game/Beatmaps/BeatmapSetInfo.cs
2019-01-24 17:43:03 +09:00

48 lines
1.4 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations.Schema;
using System.Linq;
using osu.Game.Database;
namespace osu.Game.Beatmaps
{
public class BeatmapSetInfo : IHasPrimaryKey, IHasFiles<BeatmapSetFileInfo>, ISoftDelete
{
public int ID { get; set; }
private int? onlineBeatmapSetID;
public int? OnlineBeatmapSetID
{
get => onlineBeatmapSetID;
set => onlineBeatmapSetID = value > 0 ? value : null;
}
public BeatmapSetOnlineStatus Status { get; set; } = BeatmapSetOnlineStatus.None;
public BeatmapMetadata Metadata { get; set; }
public List<BeatmapInfo> Beatmaps { get; set; }
[NotMapped]
public BeatmapSetOnlineInfo OnlineInfo { get; set; }
public double MaxStarDifficulty => Beatmaps?.Max(b => b.StarDifficulty) ?? 0;
[NotMapped]
public bool DeletePending { get; set; }
public string Hash { get; set; }
public string StoryboardFile => Files?.Find(f => f.Filename.EndsWith(".osb"))?.Filename;
public List<BeatmapSetFileInfo> Files { get; set; }
public override string ToString() => Metadata?.ToString() ?? base.ToString();
public bool Protected { get; set; }
}
}