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osu-lazer/osu.Game/Beatmaps/Objects/Osu/OsuConverter.cs

22 lines
605 B
C#

//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
namespace osu.Game.Beatmaps.Objects.Osu
{
class OsuConverter : HitObjectConverter<OsuBaseHit>
{
public override List<OsuBaseHit> Convert(List<HitObject> input)
{
List<OsuBaseHit> output = new List<OsuBaseHit>();
foreach (HitObject h in input)
output.Add(h as OsuBaseHit);
return output;
}
}
}