mirror of
https://github.com/ppy/osu.git
synced 2024-11-18 22:43:22 +08:00
99 lines
3.3 KiB
C#
99 lines
3.3 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
#nullable disable
|
|
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.IO;
|
|
using System.Threading;
|
|
using JetBrains.Annotations;
|
|
using osu.Framework.Audio;
|
|
using osu.Framework.Audio.Track;
|
|
using osu.Framework.Extensions.IEnumerableExtensions;
|
|
using osu.Framework.Graphics.Textures;
|
|
using osu.Game.Rulesets;
|
|
using osu.Game.Rulesets.Difficulty;
|
|
using osu.Game.Rulesets.Mods;
|
|
using osu.Game.Rulesets.Objects;
|
|
using osu.Game.Rulesets.UI;
|
|
using osu.Game.Skinning;
|
|
|
|
namespace osu.Game.Beatmaps
|
|
{
|
|
public class DummyWorkingBeatmap : WorkingBeatmap
|
|
{
|
|
private readonly TextureStore textures;
|
|
|
|
public DummyWorkingBeatmap([NotNull] AudioManager audio, TextureStore textures)
|
|
: base(new BeatmapInfo
|
|
{
|
|
Metadata = new BeatmapMetadata
|
|
{
|
|
Artist = "please load a beatmap!",
|
|
Title = "no beatmaps available!"
|
|
},
|
|
BeatmapSet = new BeatmapSetInfo(),
|
|
Difficulty = new BeatmapDifficulty
|
|
{
|
|
DrainRate = 0,
|
|
CircleSize = 0,
|
|
OverallDifficulty = 0,
|
|
},
|
|
Ruleset = new DummyRuleset().RulesetInfo
|
|
}, audio)
|
|
{
|
|
this.textures = textures;
|
|
|
|
// We are guaranteed to have a virtual track.
|
|
// To ease usability, ensure the track is available from point of construction.
|
|
LoadTrack();
|
|
}
|
|
|
|
protected override IBeatmap GetBeatmap() => new Beatmap();
|
|
|
|
protected override Texture GetBackground() => textures?.Get(@"Backgrounds/bg4");
|
|
|
|
protected override Track GetBeatmapTrack() => GetVirtualTrack();
|
|
|
|
protected internal override ISkin GetSkin() => null;
|
|
|
|
public override Stream GetStream(string storagePath) => null;
|
|
|
|
private class DummyRuleset : Ruleset
|
|
{
|
|
public override IEnumerable<Mod> GetModsFor(ModType type) => Array.Empty<Mod>();
|
|
|
|
public override DrawableRuleset CreateDrawableRulesetWith(IBeatmap beatmap, IReadOnlyList<Mod> mods = null)
|
|
{
|
|
throw new NotImplementedException();
|
|
}
|
|
|
|
public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => new DummyBeatmapConverter { Beatmap = beatmap };
|
|
|
|
public override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap) => null;
|
|
|
|
public override string Description => "dummy";
|
|
|
|
public override string ShortName => "dummy";
|
|
|
|
private class DummyBeatmapConverter : IBeatmapConverter
|
|
{
|
|
public event Action<HitObject, IEnumerable<HitObject>> ObjectConverted;
|
|
|
|
public IBeatmap Beatmap { get; set; }
|
|
|
|
public bool CanConvert() => true;
|
|
|
|
public IBeatmap Convert(CancellationToken cancellationToken = default)
|
|
{
|
|
foreach (var obj in Beatmap.HitObjects)
|
|
ObjectConverted?.Invoke(obj, obj.Yield());
|
|
|
|
return Beatmap;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|