mirror of
https://github.com/ppy/osu.git
synced 2024-11-09 09:37:42 +08:00
417 lines
15 KiB
C#
417 lines
15 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using osu.Framework.Allocation;
|
|
using osu.Framework.Bindables;
|
|
using osu.Framework.Extensions.Color4Extensions;
|
|
using osu.Framework.Graphics;
|
|
using osu.Framework.Graphics.Colour;
|
|
using osu.Framework.Graphics.Containers;
|
|
using osu.Framework.Graphics.Effects;
|
|
using osu.Framework.Graphics.Shapes;
|
|
using osu.Framework.Graphics.UserInterface;
|
|
using osu.Framework.Input.Bindings;
|
|
using osu.Framework.Input.Events;
|
|
using osu.Framework.Threading;
|
|
using osu.Game.Beatmaps;
|
|
using osu.Game.Beatmaps.ControlPoints;
|
|
using osu.Game.Graphics;
|
|
using osu.Game.Graphics.Sprites;
|
|
using osu.Game.Input.Bindings;
|
|
using osu.Game.Overlays;
|
|
using osuTK;
|
|
using osuTK.Graphics;
|
|
using osuTK.Input;
|
|
|
|
namespace osu.Game.Screens.Edit.Timing
|
|
{
|
|
internal class TapButton : CircularContainer, IKeyBindingHandler<GlobalAction>
|
|
{
|
|
public const float SIZE = 140;
|
|
|
|
public readonly BindableBool IsHandlingTapping = new BindableBool();
|
|
|
|
[Resolved]
|
|
private OverlayColourProvider colourProvider { get; set; } = null!;
|
|
|
|
[Resolved(canBeNull: true)]
|
|
private Bindable<ControlPointGroup>? selectedGroup { get; set; }
|
|
|
|
[Resolved(canBeNull: true)]
|
|
private IBeatSyncProvider? beatSyncSource { get; set; }
|
|
|
|
private Circle hoverLayer = null!;
|
|
|
|
private CircularContainer innerCircle = null!;
|
|
private Box innerCircleHighlight = null!;
|
|
|
|
private int currentLight;
|
|
|
|
private Container scaleContainer = null!;
|
|
private Container lights = null!;
|
|
private Container lightsGlow = null!;
|
|
private OsuSpriteText bpmText = null!;
|
|
private Container textContainer = null!;
|
|
|
|
private bool grabbedMouseDown;
|
|
|
|
private ScheduledDelegate? resetDelegate;
|
|
|
|
private const int light_count = 8;
|
|
|
|
private const int initial_taps_to_ignore = 4;
|
|
|
|
private const int max_taps_to_consider = 128;
|
|
|
|
private const double transition_length = 500;
|
|
|
|
private const float angular_light_gap = 0.007f;
|
|
|
|
private readonly List<double> tapTimings = new List<double>();
|
|
|
|
[BackgroundDependencyLoader]
|
|
private void load()
|
|
{
|
|
Size = new Vector2(SIZE);
|
|
|
|
const float ring_width = 22;
|
|
const float light_padding = 3;
|
|
|
|
InternalChild = scaleContainer = new Container
|
|
{
|
|
Anchor = Anchor.Centre,
|
|
Origin = Anchor.Centre,
|
|
RelativeSizeAxes = Axes.Both,
|
|
Children = new Drawable[]
|
|
{
|
|
new Circle
|
|
{
|
|
RelativeSizeAxes = Axes.Both,
|
|
Colour = colourProvider.Background4
|
|
},
|
|
lights = new Container
|
|
{
|
|
RelativeSizeAxes = Axes.Both,
|
|
},
|
|
new CircularContainer
|
|
{
|
|
RelativeSizeAxes = Axes.Both,
|
|
Name = @"outer masking",
|
|
Masking = true,
|
|
BorderThickness = light_padding,
|
|
BorderColour = colourProvider.Background4,
|
|
Children = new Drawable[]
|
|
{
|
|
new Box
|
|
{
|
|
Colour = Color4.Black,
|
|
RelativeSizeAxes = Axes.Both,
|
|
Alpha = 0,
|
|
AlwaysPresent = true,
|
|
},
|
|
}
|
|
},
|
|
new Circle
|
|
{
|
|
Name = @"inner masking",
|
|
Size = new Vector2(SIZE - ring_width * 2 + light_padding * 2),
|
|
Anchor = Anchor.Centre,
|
|
Origin = Anchor.Centre,
|
|
Colour = colourProvider.Background4,
|
|
},
|
|
lightsGlow = new Container
|
|
{
|
|
RelativeSizeAxes = Axes.Both,
|
|
},
|
|
innerCircle = new CircularContainer
|
|
{
|
|
Size = new Vector2(SIZE - ring_width * 2),
|
|
Anchor = Anchor.Centre,
|
|
Origin = Anchor.Centre,
|
|
Masking = true,
|
|
Children = new Drawable[]
|
|
{
|
|
new Box
|
|
{
|
|
Colour = colourProvider.Background2,
|
|
RelativeSizeAxes = Axes.Both,
|
|
},
|
|
innerCircleHighlight = new Box
|
|
{
|
|
Colour = colourProvider.Colour3,
|
|
Blending = BlendingParameters.Additive,
|
|
RelativeSizeAxes = Axes.Both,
|
|
Alpha = 0,
|
|
},
|
|
textContainer = new Container
|
|
{
|
|
RelativeSizeAxes = Axes.Both,
|
|
Colour = colourProvider.Background1,
|
|
Children = new Drawable[]
|
|
{
|
|
new OsuSpriteText
|
|
{
|
|
Font = OsuFont.Torus.With(size: 34, weight: FontWeight.SemiBold),
|
|
Anchor = Anchor.Centre,
|
|
Origin = Anchor.BottomCentre,
|
|
Y = 5,
|
|
Text = "Tap",
|
|
},
|
|
bpmText = new OsuSpriteText
|
|
{
|
|
Font = OsuFont.Torus.With(size: 23, weight: FontWeight.Regular),
|
|
Anchor = Anchor.Centre,
|
|
Origin = Anchor.TopCentre,
|
|
Y = -1,
|
|
},
|
|
}
|
|
},
|
|
hoverLayer = new Circle
|
|
{
|
|
RelativeSizeAxes = Axes.Both,
|
|
Colour = colourProvider.Background1.Opacity(0.3f),
|
|
Blending = BlendingParameters.Additive,
|
|
Alpha = 0,
|
|
},
|
|
}
|
|
},
|
|
}
|
|
};
|
|
|
|
for (int i = 0; i < light_count; i++)
|
|
{
|
|
var light = new Light
|
|
{
|
|
Rotation = (i + 1) * (360f / light_count) + 360 * angular_light_gap / 2,
|
|
};
|
|
|
|
lights.Add(light);
|
|
lightsGlow.Add(light.Glow.CreateProxy());
|
|
}
|
|
|
|
reset();
|
|
}
|
|
|
|
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) =>
|
|
hoverLayer.ReceivePositionalInputAt(screenSpacePos);
|
|
|
|
private ColourInfo textColour
|
|
{
|
|
get
|
|
{
|
|
if (grabbedMouseDown)
|
|
return colourProvider.Background4;
|
|
|
|
if (IsHovered)
|
|
return colourProvider.Content2;
|
|
|
|
return colourProvider.Background1;
|
|
}
|
|
}
|
|
|
|
protected override bool OnHover(HoverEvent e)
|
|
{
|
|
hoverLayer.FadeIn(transition_length, Easing.OutQuint);
|
|
textContainer.FadeColour(textColour, transition_length, Easing.OutQuint);
|
|
return true;
|
|
}
|
|
|
|
protected override void OnHoverLost(HoverLostEvent e)
|
|
{
|
|
hoverLayer.FadeOut(transition_length, Easing.OutQuint);
|
|
textContainer.FadeColour(textColour, transition_length, Easing.OutQuint);
|
|
base.OnHoverLost(e);
|
|
}
|
|
|
|
protected override bool OnMouseDown(MouseDownEvent e)
|
|
{
|
|
const double in_duration = 100;
|
|
|
|
grabbedMouseDown = true;
|
|
IsHandlingTapping.Value = true;
|
|
|
|
resetDelegate?.Cancel();
|
|
|
|
handleTap();
|
|
|
|
textContainer.FadeColour(textColour, in_duration, Easing.OutQuint);
|
|
|
|
scaleContainer.ScaleTo(0.99f, in_duration, Easing.OutQuint);
|
|
innerCircle.ScaleTo(0.96f, in_duration, Easing.OutQuint);
|
|
|
|
innerCircleHighlight
|
|
.FadeIn(50, Easing.OutQuint)
|
|
.FlashColour(Color4.White, 1000, Easing.OutQuint);
|
|
|
|
lights[currentLight % light_count].Hide();
|
|
lights[(currentLight + light_count / 2) % light_count].Hide();
|
|
|
|
currentLight++;
|
|
|
|
lights[currentLight % light_count].Show();
|
|
lights[(currentLight + light_count / 2) % light_count].Show();
|
|
|
|
return true;
|
|
}
|
|
|
|
protected override void OnMouseUp(MouseUpEvent e)
|
|
{
|
|
const double out_duration = 800;
|
|
|
|
grabbedMouseDown = false;
|
|
|
|
textContainer.FadeColour(textColour, out_duration, Easing.OutQuint);
|
|
|
|
scaleContainer.ScaleTo(1, out_duration, Easing.OutQuint);
|
|
innerCircle.ScaleTo(1, out_duration, Easing.OutQuint);
|
|
|
|
innerCircleHighlight.FadeOut(out_duration, Easing.OutQuint);
|
|
|
|
resetDelegate = Scheduler.AddDelayed(reset, 1000);
|
|
|
|
base.OnMouseUp(e);
|
|
}
|
|
|
|
public bool OnPressed(KeyBindingPressEvent<GlobalAction> e)
|
|
{
|
|
if (e.Action == GlobalAction.EditorTapForBPM && !e.Repeat)
|
|
{
|
|
// Direct through mouse handling to achieve animation
|
|
OnMouseDown(new MouseDownEvent(e.CurrentState, MouseButton.Left));
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
public void OnReleased(KeyBindingReleaseEvent<GlobalAction> e)
|
|
{
|
|
if (e.Action == GlobalAction.EditorTapForBPM)
|
|
OnMouseUp(new MouseUpEvent(e.CurrentState, MouseButton.Left));
|
|
}
|
|
|
|
private void handleTap()
|
|
{
|
|
tapTimings.Add(Clock.CurrentTime);
|
|
|
|
if (tapTimings.Count > initial_taps_to_ignore + max_taps_to_consider)
|
|
tapTimings.RemoveAt(0);
|
|
|
|
if (tapTimings.Count < initial_taps_to_ignore * 2)
|
|
{
|
|
bpmText.Text = new string('.', tapTimings.Count);
|
|
return;
|
|
}
|
|
|
|
double averageBeatLength = (tapTimings.Last() - tapTimings.Skip(initial_taps_to_ignore).First()) / (tapTimings.Count - initial_taps_to_ignore - 1);
|
|
double clockRate = beatSyncSource?.Clock?.Rate ?? 1;
|
|
|
|
double bpm = Math.Round(60000 / averageBeatLength / clockRate);
|
|
|
|
bpmText.Text = $"{bpm} BPM";
|
|
|
|
var timingPoint = selectedGroup?.Value.ControlPoints.OfType<TimingControlPoint>().FirstOrDefault();
|
|
|
|
if (timingPoint != null)
|
|
{
|
|
// Intentionally use the rounded BPM here.
|
|
timingPoint.BeatLength = 60000 / bpm;
|
|
}
|
|
}
|
|
|
|
private void reset()
|
|
{
|
|
bpmText.FadeOut(transition_length, Easing.OutQuint);
|
|
|
|
using (BeginDelayedSequence(tapTimings.Count > 0 ? transition_length : 0))
|
|
{
|
|
Schedule(() => bpmText.Text = "the beat!");
|
|
bpmText.FadeIn(800, Easing.OutQuint);
|
|
}
|
|
|
|
foreach (var light in lights)
|
|
light.Hide();
|
|
|
|
tapTimings.Clear();
|
|
currentLight = 0;
|
|
IsHandlingTapping.Value = false;
|
|
}
|
|
|
|
private class Light : CompositeDrawable
|
|
{
|
|
public Drawable Glow { get; private set; } = null!;
|
|
|
|
private Container fillContent = null!;
|
|
|
|
[Resolved]
|
|
private OverlayColourProvider colourProvider { get; set; } = null!;
|
|
|
|
[BackgroundDependencyLoader]
|
|
private void load()
|
|
{
|
|
RelativeSizeAxes = Axes.Both;
|
|
Anchor = Anchor.Centre;
|
|
Origin = Anchor.Centre;
|
|
|
|
Size = new Vector2(0.98f); // Avoid bleed into masking edge.
|
|
|
|
InternalChildren = new Drawable[]
|
|
{
|
|
new CircularProgress
|
|
{
|
|
RelativeSizeAxes = Axes.Both,
|
|
Current = { Value = 1f / light_count - angular_light_gap },
|
|
Colour = colourProvider.Background2,
|
|
},
|
|
fillContent = new Container
|
|
{
|
|
RelativeSizeAxes = Axes.Both,
|
|
Alpha = 0,
|
|
Colour = colourProvider.Colour1,
|
|
Children = new[]
|
|
{
|
|
new CircularProgress
|
|
{
|
|
RelativeSizeAxes = Axes.Both,
|
|
Current = { Value = 1f / light_count - angular_light_gap },
|
|
Blending = BlendingParameters.Additive
|
|
},
|
|
// Please do not try and make sense of this.
|
|
// Getting the visual effect I was going for relies on what I can only imagine is broken implementation
|
|
// of `PadExtent`. If that's ever fixed in the future this will likely need to be adjusted.
|
|
Glow = new CircularProgress
|
|
{
|
|
RelativeSizeAxes = Axes.Both,
|
|
Current = { Value = 1f / light_count - 0.01f },
|
|
Blending = BlendingParameters.Additive
|
|
}.WithEffect(new GlowEffect
|
|
{
|
|
Colour = colourProvider.Colour1.Opacity(0.4f),
|
|
BlurSigma = new Vector2(9f),
|
|
Strength = 10,
|
|
PadExtent = true
|
|
}),
|
|
}
|
|
},
|
|
};
|
|
}
|
|
|
|
public override void Show()
|
|
{
|
|
fillContent
|
|
.FadeIn(50, Easing.OutQuint)
|
|
.FlashColour(Color4.White, 1000, Easing.OutQuint);
|
|
}
|
|
|
|
public override void Hide()
|
|
{
|
|
fillContent
|
|
.FadeOut(300, Easing.OutQuint);
|
|
}
|
|
}
|
|
}
|
|
}
|