mirror of
https://github.com/ppy/osu.git
synced 2024-12-21 18:02:55 +08:00
489 lines
17 KiB
C#
489 lines
17 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
#nullable disable
|
|
|
|
using System;
|
|
using JetBrains.Annotations;
|
|
using osu.Framework.Allocation;
|
|
using osu.Framework.Bindables;
|
|
using osu.Framework.Extensions.Color4Extensions;
|
|
using osu.Framework.Graphics;
|
|
using osu.Framework.Graphics.Colour;
|
|
using osu.Framework.Graphics.Containers;
|
|
using osu.Framework.Graphics.Effects;
|
|
using osu.Framework.Graphics.Primitives;
|
|
using osu.Framework.Graphics.Shapes;
|
|
using osu.Framework.Input.Events;
|
|
using osu.Framework.Threading;
|
|
using osu.Framework.Utils;
|
|
using osu.Game.Beatmaps.ControlPoints;
|
|
using osu.Game.Graphics;
|
|
using osu.Game.Graphics.Sprites;
|
|
using osu.Game.Rulesets.Edit;
|
|
using osu.Game.Rulesets.Objects;
|
|
using osu.Game.Rulesets.Objects.Types;
|
|
using osu.Game.Skinning;
|
|
using osuTK;
|
|
using osuTK.Graphics;
|
|
|
|
namespace osu.Game.Screens.Edit.Compose.Components.Timeline
|
|
{
|
|
public class TimelineHitObjectBlueprint : SelectionBlueprint<HitObject>
|
|
{
|
|
private const float circle_size = 38;
|
|
|
|
private Container repeatsContainer;
|
|
|
|
public Action<DragEvent> OnDragHandled;
|
|
|
|
[UsedImplicitly]
|
|
private readonly Bindable<double> startTime;
|
|
|
|
private Bindable<int> indexInCurrentComboBindable;
|
|
|
|
private Bindable<int> comboIndexBindable;
|
|
private Bindable<int> comboIndexWithOffsetsBindable;
|
|
|
|
private Bindable<Color4> displayColourBindable;
|
|
|
|
private readonly ExtendableCircle circle;
|
|
private readonly Border border;
|
|
|
|
private readonly Container colouredComponents;
|
|
private readonly OsuSpriteText comboIndexText;
|
|
|
|
[Resolved]
|
|
private ISkinSource skin { get; set; }
|
|
|
|
public TimelineHitObjectBlueprint(HitObject item)
|
|
: base(item)
|
|
{
|
|
Anchor = Anchor.CentreLeft;
|
|
Origin = Anchor.CentreLeft;
|
|
|
|
startTime = item.StartTimeBindable.GetBoundCopy();
|
|
startTime.BindValueChanged(time => X = (float)time.NewValue, true);
|
|
|
|
RelativePositionAxes = Axes.X;
|
|
|
|
RelativeSizeAxes = Axes.X;
|
|
Height = circle_size;
|
|
|
|
AddRangeInternal(new Drawable[]
|
|
{
|
|
circle = new ExtendableCircle
|
|
{
|
|
RelativeSizeAxes = Axes.Both,
|
|
Anchor = Anchor.CentreLeft,
|
|
Origin = Anchor.CentreLeft,
|
|
},
|
|
border = new Border
|
|
{
|
|
RelativeSizeAxes = Axes.Both,
|
|
Anchor = Anchor.CentreLeft,
|
|
Origin = Anchor.CentreLeft,
|
|
},
|
|
colouredComponents = new Container
|
|
{
|
|
Anchor = Anchor.CentreLeft,
|
|
Origin = Anchor.CentreLeft,
|
|
RelativeSizeAxes = Axes.Both,
|
|
Children = new Drawable[]
|
|
{
|
|
comboIndexText = new OsuSpriteText
|
|
{
|
|
Anchor = Anchor.CentreLeft,
|
|
Origin = Anchor.Centre,
|
|
Y = -1,
|
|
Font = OsuFont.Default.With(size: circle_size * 0.5f, weight: FontWeight.Regular),
|
|
},
|
|
}
|
|
},
|
|
});
|
|
|
|
if (item is IHasDuration)
|
|
{
|
|
colouredComponents.Add(new DragArea(item)
|
|
{
|
|
OnDragHandled = e => OnDragHandled?.Invoke(e)
|
|
});
|
|
}
|
|
}
|
|
|
|
protected override void LoadComplete()
|
|
{
|
|
base.LoadComplete();
|
|
|
|
switch (Item)
|
|
{
|
|
case IHasDisplayColour displayColour:
|
|
displayColourBindable = displayColour.DisplayColour.GetBoundCopy();
|
|
displayColourBindable.BindValueChanged(_ => updateColour(), true);
|
|
break;
|
|
|
|
case IHasComboInformation comboInfo:
|
|
indexInCurrentComboBindable = comboInfo.IndexInCurrentComboBindable.GetBoundCopy();
|
|
indexInCurrentComboBindable.BindValueChanged(_ => updateComboIndex(), true);
|
|
|
|
comboIndexBindable = comboInfo.ComboIndexBindable.GetBoundCopy();
|
|
comboIndexWithOffsetsBindable = comboInfo.ComboIndexWithOffsetsBindable.GetBoundCopy();
|
|
|
|
comboIndexBindable.BindValueChanged(_ => updateColour());
|
|
comboIndexWithOffsetsBindable.BindValueChanged(_ => updateColour(), true);
|
|
|
|
skin.SourceChanged += updateColour;
|
|
break;
|
|
}
|
|
}
|
|
|
|
protected override void OnSelected()
|
|
{
|
|
// base logic hides selected blueprints when not selected, but timeline doesn't do that.
|
|
updateColour();
|
|
}
|
|
|
|
protected override void OnDeselected()
|
|
{
|
|
// base logic hides selected blueprints when not selected, but timeline doesn't do that.
|
|
updateColour();
|
|
}
|
|
|
|
private void updateComboIndex() => comboIndexText.Text = (indexInCurrentComboBindable.Value + 1).ToString();
|
|
|
|
private void updateColour()
|
|
{
|
|
Color4 colour;
|
|
|
|
switch (Item)
|
|
{
|
|
case IHasDisplayColour displayColour:
|
|
colour = displayColour.DisplayColour.Value;
|
|
break;
|
|
|
|
case IHasComboInformation combo:
|
|
colour = combo.GetComboColour(skin);
|
|
break;
|
|
|
|
default:
|
|
return;
|
|
}
|
|
|
|
if (IsSelected)
|
|
border.Show();
|
|
else
|
|
border.Hide();
|
|
|
|
if (Item is IHasDuration duration && duration.Duration > 0)
|
|
circle.Colour = ColourInfo.GradientHorizontal(colour, colour.Lighten(0.4f));
|
|
else
|
|
circle.Colour = colour;
|
|
|
|
var averageColour = Interpolation.ValueAt(0.5, circle.Colour.TopLeft, circle.Colour.TopRight, 0, 1);
|
|
colouredComponents.Colour = OsuColour.ForegroundTextColourFor(averageColour);
|
|
}
|
|
|
|
private SamplePointPiece sampleOverrideDisplay;
|
|
private DifficultyPointPiece difficultyOverrideDisplay;
|
|
|
|
private DifficultyControlPoint difficultyControlPoint;
|
|
private SampleControlPoint sampleControlPoint;
|
|
|
|
protected override void Update()
|
|
{
|
|
base.Update();
|
|
|
|
// no bindable so we perform this every update
|
|
float duration = (float)(Item.GetEndTime() - Item.StartTime);
|
|
|
|
if (Width != duration)
|
|
{
|
|
Width = duration;
|
|
|
|
// kind of haphazard but yeah, no bindables.
|
|
if (Item is IHasRepeats repeats)
|
|
updateRepeats(repeats);
|
|
}
|
|
|
|
if (!ReferenceEquals(difficultyControlPoint, Item.DifficultyControlPoint))
|
|
{
|
|
difficultyControlPoint = Item.DifficultyControlPoint;
|
|
difficultyOverrideDisplay?.Expire();
|
|
|
|
if (Item.DifficultyControlPoint != null && Item is IHasDistance)
|
|
{
|
|
AddInternal(difficultyOverrideDisplay = new DifficultyPointPiece(Item)
|
|
{
|
|
Anchor = Anchor.TopLeft,
|
|
Origin = Anchor.BottomCentre
|
|
});
|
|
}
|
|
}
|
|
|
|
if (!ReferenceEquals(sampleControlPoint, Item.SampleControlPoint))
|
|
{
|
|
sampleControlPoint = Item.SampleControlPoint;
|
|
sampleOverrideDisplay?.Expire();
|
|
|
|
if (Item.SampleControlPoint != null)
|
|
{
|
|
AddInternal(sampleOverrideDisplay = new SamplePointPiece(Item)
|
|
{
|
|
Anchor = Anchor.BottomLeft,
|
|
Origin = Anchor.TopCentre
|
|
});
|
|
}
|
|
}
|
|
}
|
|
|
|
private void updateRepeats(IHasRepeats repeats)
|
|
{
|
|
repeatsContainer?.Expire();
|
|
|
|
colouredComponents.Add(repeatsContainer = new Container
|
|
{
|
|
RelativeSizeAxes = Axes.Both,
|
|
});
|
|
|
|
for (int i = 0; i < repeats.RepeatCount; i++)
|
|
{
|
|
repeatsContainer.Add(new Tick
|
|
{
|
|
X = (float)(i + 1) / (repeats.RepeatCount + 1)
|
|
});
|
|
}
|
|
}
|
|
|
|
protected override bool ShouldBeConsideredForInput(Drawable child) => true;
|
|
|
|
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) =>
|
|
circle.ReceivePositionalInputAt(screenSpacePos);
|
|
|
|
public override Quad SelectionQuad => circle.ScreenSpaceDrawQuad;
|
|
|
|
public override Vector2 ScreenSpaceSelectionPoint => ScreenSpaceDrawQuad.TopLeft;
|
|
|
|
private class Tick : Circle
|
|
{
|
|
public Tick()
|
|
{
|
|
Size = new Vector2(circle_size / 4);
|
|
Anchor = Anchor.CentreLeft;
|
|
Origin = Anchor.Centre;
|
|
RelativePositionAxes = Axes.X;
|
|
}
|
|
}
|
|
|
|
public class DragArea : Circle
|
|
{
|
|
private readonly HitObject hitObject;
|
|
|
|
[Resolved]
|
|
private Timeline timeline { get; set; }
|
|
|
|
public Action<DragEvent> OnDragHandled;
|
|
|
|
public override bool HandlePositionalInput => hitObject != null;
|
|
|
|
public DragArea(HitObject hitObject)
|
|
{
|
|
this.hitObject = hitObject;
|
|
|
|
CornerRadius = circle_size / 2;
|
|
Masking = true;
|
|
Size = new Vector2(circle_size, 1);
|
|
Anchor = Anchor.CentreRight;
|
|
Origin = Anchor.Centre;
|
|
RelativePositionAxes = Axes.X;
|
|
RelativeSizeAxes = Axes.Y;
|
|
|
|
InternalChildren = new Drawable[]
|
|
{
|
|
new Box
|
|
{
|
|
RelativeSizeAxes = Axes.Both,
|
|
}
|
|
};
|
|
}
|
|
|
|
protected override void LoadComplete()
|
|
{
|
|
base.LoadComplete();
|
|
|
|
updateState();
|
|
FinishTransforms();
|
|
}
|
|
|
|
protected override bool OnHover(HoverEvent e)
|
|
{
|
|
updateState();
|
|
|
|
return base.OnHover(e);
|
|
}
|
|
|
|
protected override void OnHoverLost(HoverLostEvent e)
|
|
{
|
|
updateState();
|
|
base.OnHoverLost(e);
|
|
}
|
|
|
|
private bool hasMouseDown;
|
|
|
|
protected override bool OnMouseDown(MouseDownEvent e)
|
|
{
|
|
hasMouseDown = true;
|
|
updateState();
|
|
return true;
|
|
}
|
|
|
|
protected override void OnMouseUp(MouseUpEvent e)
|
|
{
|
|
hasMouseDown = false;
|
|
updateState();
|
|
base.OnMouseUp(e);
|
|
}
|
|
|
|
private void updateState()
|
|
{
|
|
float scale = 0.5f;
|
|
|
|
if (hasMouseDown)
|
|
scale = 0.6f;
|
|
else if (IsHovered)
|
|
scale = 0.7f;
|
|
|
|
this.ScaleTo(scale, 200, Easing.OutQuint);
|
|
this.FadeTo(IsHovered || hasMouseDown ? 1f : 0.9f, 200, Easing.OutQuint);
|
|
}
|
|
|
|
[Resolved]
|
|
private EditorBeatmap beatmap { get; set; }
|
|
|
|
[Resolved]
|
|
private IBeatSnapProvider beatSnapProvider { get; set; }
|
|
|
|
[Resolved(CanBeNull = true)]
|
|
private IEditorChangeHandler changeHandler { get; set; }
|
|
|
|
protected override bool OnDragStart(DragStartEvent e)
|
|
{
|
|
changeHandler?.BeginChange();
|
|
return true;
|
|
}
|
|
|
|
private ScheduledDelegate dragOperation;
|
|
|
|
protected override void OnDrag(DragEvent e)
|
|
{
|
|
base.OnDrag(e);
|
|
|
|
// schedule is temporary to ensure we don't process multiple times on a single update frame. we need to find a better method of doing this.
|
|
// without it, a hitobject's endtime may not always be in a valid state (ie. sliders, which needs to recompute their path).
|
|
dragOperation?.Cancel();
|
|
dragOperation = Scheduler.Add(() =>
|
|
{
|
|
OnDragHandled?.Invoke(e);
|
|
|
|
if (timeline.FindSnappedPositionAndTime(e.ScreenSpaceMousePosition).Time is double time)
|
|
{
|
|
switch (hitObject)
|
|
{
|
|
case IHasRepeats repeatHitObject:
|
|
double proposedDuration = time - hitObject.StartTime;
|
|
|
|
if (e.CurrentState.Keyboard.ShiftPressed)
|
|
{
|
|
if (ReferenceEquals(hitObject.DifficultyControlPoint, DifficultyControlPoint.DEFAULT))
|
|
hitObject.DifficultyControlPoint = new DifficultyControlPoint();
|
|
|
|
double newVelocity = hitObject.DifficultyControlPoint.SliderVelocity * (repeatHitObject.Duration / proposedDuration);
|
|
|
|
if (Precision.AlmostEquals(newVelocity, hitObject.DifficultyControlPoint.SliderVelocity))
|
|
return;
|
|
|
|
hitObject.DifficultyControlPoint.SliderVelocity = newVelocity;
|
|
beatmap.Update(hitObject);
|
|
}
|
|
else
|
|
{
|
|
// find the number of repeats which can fit in the requested time.
|
|
double lengthOfOneRepeat = repeatHitObject.Duration / (repeatHitObject.RepeatCount + 1);
|
|
int proposedCount = Math.Max(0, (int)Math.Round(proposedDuration / lengthOfOneRepeat) - 1);
|
|
|
|
if (proposedCount == repeatHitObject.RepeatCount)
|
|
return;
|
|
|
|
repeatHitObject.RepeatCount = proposedCount;
|
|
beatmap.Update(hitObject);
|
|
}
|
|
|
|
break;
|
|
|
|
case IHasDuration endTimeHitObject:
|
|
double snappedTime = Math.Max(hitObject.StartTime, beatSnapProvider.SnapTime(time));
|
|
|
|
if (endTimeHitObject.EndTime == snappedTime || Precision.AlmostEquals(snappedTime, hitObject.StartTime, beatmap.GetBeatLengthAtTime(snappedTime)))
|
|
return;
|
|
|
|
endTimeHitObject.Duration = snappedTime - hitObject.StartTime;
|
|
beatmap.Update(hitObject);
|
|
break;
|
|
}
|
|
}
|
|
});
|
|
}
|
|
|
|
protected override void OnDragEnd(DragEndEvent e)
|
|
{
|
|
base.OnDragEnd(e);
|
|
|
|
OnDragHandled?.Invoke(null);
|
|
changeHandler?.EndChange();
|
|
}
|
|
}
|
|
|
|
public class Border : ExtendableCircle
|
|
{
|
|
[BackgroundDependencyLoader]
|
|
private void load(OsuColour colours)
|
|
{
|
|
Content.Child.Alpha = 0;
|
|
Content.Child.AlwaysPresent = true;
|
|
|
|
Content.BorderColour = colours.Yellow;
|
|
Content.EdgeEffect = new EdgeEffectParameters();
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// A circle with externalised end caps so it can take up the full width of a relative width area.
|
|
/// </summary>
|
|
public class ExtendableCircle : CompositeDrawable
|
|
{
|
|
protected readonly Circle Content;
|
|
|
|
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => Content.ReceivePositionalInputAt(screenSpacePos);
|
|
|
|
public override Quad ScreenSpaceDrawQuad => Content.ScreenSpaceDrawQuad;
|
|
|
|
public ExtendableCircle()
|
|
{
|
|
Padding = new MarginPadding { Horizontal = -circle_size / 2f };
|
|
InternalChild = Content = new Circle
|
|
{
|
|
BorderColour = OsuColour.Gray(0.75f),
|
|
BorderThickness = 4,
|
|
Masking = true,
|
|
RelativeSizeAxes = Axes.Both,
|
|
EdgeEffect = new EdgeEffectParameters
|
|
{
|
|
Type = EdgeEffectType.Shadow,
|
|
Radius = 5,
|
|
Colour = Color4.Black.Opacity(0.4f)
|
|
}
|
|
};
|
|
}
|
|
}
|
|
}
|
|
}
|