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35 lines
1.1 KiB
C#
35 lines
1.1 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Game.Beatmaps.Timing;
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using osu.Game.Graphics;
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using osu.Game.Screens.Edit.Components.Timelines.Summary.Visualisations;
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namespace osu.Game.Screens.Edit.Components.Timelines.Summary.Parts
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{
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/// <summary>
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/// The part of the timeline that displays breaks in the song.
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/// </summary>
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public partial class BreakPart : TimelinePart
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{
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protected override void LoadBeatmap(EditorBeatmap beatmap)
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{
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base.LoadBeatmap(beatmap);
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foreach (var breakPeriod in beatmap.Breaks)
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Add(new BreakVisualisation(breakPeriod));
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}
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private partial class BreakVisualisation : DurationVisualisation
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{
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public BreakVisualisation(BreakPeriod breakPeriod)
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: base(breakPeriod.StartTime, breakPeriod.EndTime)
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{
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours) => Colour = colours.GreyCarmineLight;
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}
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}
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}
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