1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-06 16:47:52 +08:00
osu-lazer/osu.Game.Rulesets.Mania/Difficulty/Skills
Samuel Cattini-Schultz 85d2b1232a Refactor to abstract out strain logic into StrainSkill class
While it is the case for the existing official Skills, Skill implementations shouldn't be required to conform to a strain based approach.
There are other valid approaches to calculating skill difficulty that can be supported by abstracting the strain logic into its own StrainSkill class.
2021-04-03 20:52:39 +11:00
..
Strain.cs Refactor to abstract out strain logic into StrainSkill class 2021-04-03 20:52:39 +11:00