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46 lines
1.3 KiB
C#
46 lines
1.3 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using System.ComponentModel;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Online.Chat;
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using osu.Game.Overlays;
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using osu.Game.Overlays.Chat;
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using osu.Game.Overlays.Chat.Tabs;
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namespace osu.Game.Tests.Visual.Online
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{
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[Description("Testing chat api and overlay")]
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public class TestSceneChatDisplay : OsuTestScene
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{
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public override IReadOnlyList<Type> RequiredTypes => new[]
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{
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typeof(ChatOverlay),
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typeof(ChatLine),
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typeof(DrawableChannel),
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typeof(ChannelSelectorTabItem),
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typeof(ChannelTabControl),
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typeof(ChannelTabItem),
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typeof(PrivateChannelTabItem),
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typeof(TabCloseButton)
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};
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[Cached]
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private readonly ChannelManager channelManager = new ChannelManager();
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[BackgroundDependencyLoader]
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private void load()
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{
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Children = new Drawable[]
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{
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channelManager,
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new ChatOverlay { State = Visibility.Visible }
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};
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}
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}
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}
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