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71 lines
2.1 KiB
C#
71 lines
2.1 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using NUnit.Framework;
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using osu.Game.Online.API.Requests.Responses;
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using osu.Game.Overlays;
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using osu.Game.Overlays.Changelog;
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namespace osu.Game.Tests.Visual.Online
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{
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[TestFixture]
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public class TestSceneChangelogOverlay : OsuTestScene
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{
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private ChangelogOverlay changelog;
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public override IReadOnlyList<Type> RequiredTypes => new[]
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{
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typeof(UpdateStreamBadgeArea),
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typeof(UpdateStreamBadge),
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typeof(ChangelogHeader),
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typeof(ChangelogContent),
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typeof(ChangelogListing),
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typeof(ChangelogSingleBuild),
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typeof(ChangelogBuild),
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};
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protected override void LoadComplete()
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{
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base.LoadComplete();
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Add(changelog = new ChangelogOverlay());
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AddStep(@"Show", changelog.Show);
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AddStep(@"Hide", changelog.Hide);
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AddWaitStep("wait for hide", 3);
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AddStep(@"Show with Lazer 2018.712.0", () =>
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{
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changelog.ShowBuild(new APIChangelogBuild
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{
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Version = "2018.712.0",
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DisplayVersion = "2018.712.0",
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UpdateStream = new APIUpdateStream { Name = "lazer" },
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ChangelogEntries = new List<APIChangelogEntry>
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{
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new APIChangelogEntry
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{
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Category = "Test",
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Title = "Title",
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MessageHtml = "Message",
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}
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}
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});
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changelog.Show();
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});
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AddWaitStep("wait for show", 3);
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AddStep(@"Hide", changelog.Hide);
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AddWaitStep("wait for hide", 3);
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AddStep(@"Show with listing", () =>
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{
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changelog.ShowListing();
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changelog.Show();
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});
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}
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}
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}
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