mirror of
https://github.com/ppy/osu.git
synced 2024-11-18 09:32:53 +08:00
49 lines
1.8 KiB
C#
49 lines
1.8 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using osu.Game.Rulesets.Objects.Types;
|
|
using System.Collections.Generic;
|
|
using osu.Game.Audio;
|
|
using osu.Game.Beatmaps;
|
|
using osu.Game.Beatmaps.ControlPoints;
|
|
|
|
namespace osu.Game.Rulesets.Objects.Legacy
|
|
{
|
|
internal abstract class ConvertSlider : HitObject, IHasCurve, IHasLegacyLastTickOffset
|
|
{
|
|
/// <summary>
|
|
/// Scoring distance with a speed-adjusted beat length of 1 second.
|
|
/// </summary>
|
|
private const float base_scoring_distance = 100;
|
|
|
|
/// <summary>
|
|
/// <see cref="ConvertSlider"/>s don't need a curve since they're converted to ruleset-specific hitobjects.
|
|
/// </summary>
|
|
public SliderPath Path { get; set; }
|
|
|
|
public double Distance => Path.Distance;
|
|
|
|
public List<IList<HitSampleInfo>> NodeSamples { get; set; }
|
|
public int RepeatCount { get; set; }
|
|
|
|
public double EndTime => StartTime + this.SpanCount() * Distance / Velocity;
|
|
public double Duration => EndTime - StartTime;
|
|
|
|
public double Velocity = 1;
|
|
|
|
protected override void ApplyDefaultsToSelf(ControlPointInfo controlPointInfo, BeatmapDifficulty difficulty)
|
|
{
|
|
base.ApplyDefaultsToSelf(controlPointInfo, difficulty);
|
|
|
|
TimingControlPoint timingPoint = controlPointInfo.TimingPointAt(StartTime);
|
|
DifficultyControlPoint difficultyPoint = controlPointInfo.DifficultyPointAt(StartTime);
|
|
|
|
double scoringDistance = base_scoring_distance * difficulty.SliderMultiplier * difficultyPoint.SpeedMultiplier;
|
|
|
|
Velocity = scoringDistance / timingPoint.BeatLength;
|
|
}
|
|
|
|
public double LegacyLastTickOffset => 36;
|
|
}
|
|
}
|