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47 lines
1.3 KiB
C#
47 lines
1.3 KiB
C#
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using osu.Framework.Allocation;
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using osu.Game.Beatmaps;
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using osu.Game.Graphics;
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using osu.Game.Overlays.Dialog;
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namespace osu.Game.Overlays.Settings.Sections.Maintenance
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{
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public class DeleteAllBeatmapsDialog : PopupDialog
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{
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private BeatmapManager manager;
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[BackgroundDependencyLoader]
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private void load(BeatmapManager beatmapManager)
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{
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manager = beatmapManager;
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}
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public DeleteAllBeatmapsDialog(Action deleteAction)
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{
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BodyText = "Everything?";
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Icon = FontAwesome.fa_trash_o;
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HeaderText = @"Confirm deletion of";
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Buttons = new PopupDialogButton[]
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{
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new PopupDialogOkButton
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{
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Text = @"Yes. Go for it.",
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Action = deleteAction
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},
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new PopupDialogCancelButton
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{
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Text = @"No! Abort mission!",
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},
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};
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}
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}
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}
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