..
MultiplayerGameplayLeaderboardTestScene.cs
Enable NRT for multiplayer and playlists
2024-11-21 20:32:09 +09:00
QueueModeTestScene.cs
Access beatmap store via abstract base class
2024-12-11 16:28:51 +09:00
TestSceneAllPlayersQueueMode.cs
Move ongoing operation wait step to proper place
2023-01-29 00:24:15 +03:00
TestSceneCreateMultiplayerMatchButton.cs
Enable NRT for multiplayer and playlists
2024-11-21 20:32:09 +09:00
TestSceneDrawableLoungeRoom.cs
Make Room.Password
& Room.HasPassword
non-bindable
2024-11-15 14:42:18 +09:00
TestSceneDrawableRoom.cs
Make Room.Playlist
non-bindable
2024-11-15 15:51:01 +09:00
TestSceneDrawableRoomParticipantsList.cs
Enable NRT for multiplayer and playlists
2024-11-21 20:32:09 +09:00
TestSceneDrawableRoomPlaylist.cs
Enable NRT for multiplayer and playlists
2024-11-21 20:32:09 +09:00
TestSceneFreeModSelectOverlay.cs
Enable NRT for multiplayer and playlists
2024-11-21 20:32:09 +09:00
TestSceneGameplayChatDisplay.cs
Enable NRT for multiplayer and playlists
2024-11-21 20:32:09 +09:00
TestSceneHostOnlyQueueMode.cs
Enable NRT for multiplayer and playlists
2024-11-21 20:32:09 +09:00
TestSceneLoungeRoomsContainer.cs
Enable NRT for multiplayer and playlists
2024-11-21 20:32:09 +09:00
TestSceneMatchBeatmapDetailArea.cs
Enable NRT for multiplayer and playlists
2024-11-21 20:32:09 +09:00
TestSceneMatchLeaderboard.cs
Fix cases where the bindable is resolved directly
2024-11-13 16:38:49 +09:00
TestSceneMatchStartControl.cs
Remove CachedModelDependencyContainer
usages from online play
2024-11-15 15:59:28 +09:00
TestSceneMultiHeader.cs
Automated pass
2023-06-24 01:00:03 +09:00
TestSceneMultiplayer.cs
Access beatmap store via abstract base class
2024-12-11 16:28:51 +09:00
TestSceneMultiplayerGameplayLeaderboard.cs
Enable NRT for multiplayer and playlists
2024-11-21 20:32:09 +09:00
TestSceneMultiplayerGameplayLeaderboardTeams.cs
Enable NRT for multiplayer and playlists
2024-11-21 20:32:09 +09:00
TestSceneMultiplayerLoungeSubScreen.cs
Enable NRT for multiplayer and playlists
2024-11-21 20:32:09 +09:00
TestSceneMultiplayerMatchFooter.cs
Make CurrentPlaylistItem
not a bindable
2024-11-12 18:17:24 +09:00
TestSceneMultiplayerMatchSongSelect.cs
Access beatmap store via abstract base class
2024-12-11 16:28:51 +09:00
TestSceneMultiplayerMatchSubScreen.cs
Enable NRT for multiplayer and playlists
2024-11-21 20:32:09 +09:00
TestSceneMultiplayerParticipantsList.cs
Apply minor performance rules
2024-11-28 20:41:44 +08:00
TestSceneMultiplayerPlayer.cs
Fix CI issues
2024-11-13 17:15:50 +09:00
TestSceneMultiplayerPlaylist.cs
Enable NRT for multiplayer and playlists
2024-11-21 20:32:09 +09:00
TestSceneMultiplayerQueueList.cs
Enable NRT for multiplayer and playlists
2024-11-21 20:32:09 +09:00
TestSceneMultiplayerResults.cs
Enable NRT for multiplayer and playlists
2024-11-21 20:32:09 +09:00
TestSceneMultiplayerSpectateButton.cs
Enable NRT for multiplayer and playlists
2024-11-21 20:32:09 +09:00
TestSceneMultiplayerSpectatorPlayerGrid.cs
Enable NRT for multiplayer and playlists
2024-11-21 20:32:09 +09:00
TestSceneMultiplayerTeamResults.cs
Enable NRT for multiplayer and playlists
2024-11-21 20:32:09 +09:00
TestSceneMultiSpectatorLeaderboard.cs
Enable NRT for multiplayer and playlists
2024-11-21 20:32:09 +09:00
TestSceneMultiSpectatorScreen.cs
Merge branch 'master' into beatmap-info-purge
2024-11-22 18:47:32 +09:00
TestScenePlaylistsRoomSettingsPlaylist.cs
Enable NRT for multiplayer and playlists
2024-11-21 20:32:09 +09:00
TestScenePlaylistsSongSelect.cs
Access beatmap store via abstract base class
2024-12-11 16:28:51 +09:00
TestSceneRankRangePill.cs
Remove CachedModelDependencyContainer
usages from online play
2024-11-15 15:59:28 +09:00
TestSceneStarRatingRangeDisplay.cs
Enable NRT for multiplayer and playlists
2024-11-21 20:32:09 +09:00
TestSceneTeamVersus.cs
Make Room.Playlist
non-bindable
2024-11-15 15:51:01 +09:00